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Advanced [show]


Manfred Whitby, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a simple burlap shirt and baggy pants. He conceals his bastard sword with his veritable burlap sack of a shirt. He wears a Stetson hat to hide his balding. He has blue eyes and a blue hat with a brown feather.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is lazy, self-centered, vain, and jealous.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: To find somewhere to settle down.

Ideals: Logical. Flaws: Mundane, Selfish, Insane. Occupation: Bricklayer

Voice: Gruff and masculine

Attributes [hide]

Manfred Whitby, Male Human Rogue 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 41 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)11 (+0) 13 (+1)12 (+1)
Skills Animal Handling +4, Athletics +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Robert Stanford, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears just a green suit. He is an epitome of beauty. He wears a colorful flower in his auburn hair. His eyes are likewise green. His teeth are white and perfect.

Personality: He is almost excessively polite to everyone, even when angry. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Robert was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has achieved small success as a Performer.

Motivation: Expand his business.

Flaws: Shy. Bonds: Attractive, Family, Job. Occupation: Performer

Voice: Excited and jittery

Attributes [hide]

Robert Stanford, Male Human Wizard 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)10 (+0) 10 (+0)10 (+0)
Skills Animal Handling +2, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 15000 cp. 1 Minor magic item.


Social Check DCs


Bernard Easton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'1" and wears a faded coat and loose pants complete with Stetson hat. His hair is blonde and curly. His eyes are likewise brown.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is able to fit into much smaller and tighter spaces than normal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He helped his father out around the business and became quite the natural. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Further expansion of business.

Ideals: Gifted, Justice. Flaws: Ugly. Bonds: Job. Occupation: Adventurer

Voice: Smooth and feminine

Attributes [hide]

Bernard Easton, Male Human Bard 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 14 (+2)17 (+3) 13 (+1)10 (+0)
Skills Persuasion +2, Religion +5
Senses Passive Perception 11
Languages Common, Ignan, Gnome, Goblin
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 100 gp.


Social Check DCs


Solomon Denholm, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is well dressed, but even with his fine clothing he looks run-down. His chestnut hair is styled in orderly dreadlocks. His amber eyes dart from person to person to random spaces in the air.

Personality: He is extraordinarily eccentric. He works hard and plays hard.

History: He got into the Animal Trainer business at a young age. His mother took him hunting and taught him how to get in the mind of other creatures. He tends to his Animal Trainer job now, and dutifully fulfills any obligations he has.

Motivation: To end his boredom; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Hedonist, Mundane. Bonds: Job, Nature. Occupation: Animal Trainer

Voice: Low rumbling, strings words together

Attributes [hide]

Solomon Denholm, Male Human Warlock 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)5 (-3) 13 (+1)12 (+1)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 2800 sp.


Social Check DCs


Anselm Anderton, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a tan and brown robe with the hood down. His attire stands in sharp contrast to his pickaxe, which is beautifully polished and possesses an ornate carving of a cross on it. His hair is silver and very short. His eyes are likewise amber. His teeth are white and perfect.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Anselm lived on a farm with his father, near the main road leading to a nearby town. He was an apprentice working in his father's forge. He's also a talented Armorer, but doesn't like to broadcast it.

Motivation: His relatives are trying to arrange a marriage; and marry his brother to traveling adventurers

Ideals: Persistence. Flaws: Impulsive. Bonds: Attractive, Family, Job. Occupation: Barrister

Voice: Australian accent

Attributes [hide]

Anselm Anderton, Male Human Monk 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 16 (+3)15 (+2) 6 (-2)14 (+2)
Skills Insight +1, Survival +1
Senses Passive Perception 8
Languages Common, Gnome, Draconic
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1

Possessions: 10000 cp. 1 Minor magic item.


Social Check DCs

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