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NPC Generator

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Tim Byron, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a well pressed and immaculate suit (or dress). He wears his auburn hair down. His gray unseeing eyes seem to look past you.

Personality: He snorts whenever he laughs or is feeling confident. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken as a slave by a traveling circus and forced to perform He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has a crush on the local Tailor; and a need for knowledge about a nearby landmark

Flaws: Disease. Bonds: Rich, Slave, Adventurer, Has a crush. Occupation: Butcher

Voice: Switch between two voices

Attributes [hide]

Tim Byron, Male Human Paladin 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)17 (+3) 15 (+2)16 (+3)
Skills Acrobatics +4, Insight +4
Senses Passive Perception 12
Languages Common, Sylvan, Gnoll, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Chad Mori, Male Human [Permalink]

Personal [hide]

Description: This man has a large red mantle and cape that has been intricately interwoven into his green robe, and sports empty pouches on his belt. He has dyed his greying red hair a little too much giving a sharp red color. His half smiles and green eyes are beguiling and draw you in.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: The child of western immigrants he idolized his father. He worked as a nervous Seamstress and found it very stressful. He tends to his Seamstress job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and to be a layabout again

Ideals: Philantrophist. Bonds: Attractive, Slave, Immigrant, Job. Occupation: Seamstress

Voice: Smooth and feminine

Attributes [hide]

Chad Mori, Male Human Commoner 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 19 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)14 (+2) 10 (+0)15 (+2)
Skills Arcana +5, Medicine +3
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 700 gp.


Social Check DCs


Clerebold Branson, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has chestnut hair. His eyes are hazel and catlike.

Personality: He will rave to anyone who will listen. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Gifted from a young age, Clerebold studied abroad. His parents enrolled him in a Monk school at a young age so that he could practice his psionic talents. He then took over the family business and is one of the better Fisher for hire.

Motivation: Sabotage a competitor.

Ideals: Athletic, Gifted. Flaws: Insane. Bonds: Job. Occupation: Fisher

Voice: Dark and ominous

Attributes [hide]

Clerebold Branson, Male Human Monk 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)17 (+3) 11 (+0)13 (+1)
Skills Acrobatics +5, Investigation +5
Senses Passive Perception 10
Languages Common, Terran, Druidic, Ignan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5

Possessions: 100 gp. Deep green spinel (150 gp). 1 Half-Plate. 1 Masterwork Heavy wooden shield.


Social Check DCs


Percival Clapham, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a brown costume with the symbols of his god on his torso. He keeps his white hair in a pixie cut. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A deeply religious man he believes everything happens for a reason. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the north to a Shipwright, Percival learned a great deal about his mother's area of expertise. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He inherited the family business which he has now maintained for 7 years.

Motivation: He feels threatened by others; and balancing his hectic life and new shipwright responsibilities is difficult

Ideals: Professionalism. Flaws: Insane, Fearful. Bonds: Religious, Job. Occupation: Shipwright

Voice: Uses sign language

Attributes [hide]

Percival Clapham, Male Human Commoner 8
Medium (6'5") Human, Chaotic Good (CR 8)
Armor Class 14
Hit Points 30 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)11 (+0) 13 (+1)10 (+0)
Skills Intimidation +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4

Possessions: 3000 sp. Black star sapphire (900 gp). Sardonyx (70 gp). Banded agate (11 gp). Obsidian (11 gp).


Social Check DCs


Wymar Marlowe, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many tan ritualistic tattoos. He wears a white vest and prefers tan and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He is bald on top and has large brown tufts of hair around his ears. He is baby faced.

Personality: He acts crazy and hedonistic. As long as the job gets done he does not care how it got done.

History: Wymar was raised in a hard working conservative environment. Like his mother and his sister before him, after school he went straight into learning to become a Shoemaker. He has achieved small success as a Shoemaker.

Motivation: Expand his business.

Ideals: Professionalism. Flaws: Ugly, Hedonist. Bonds: Adventurer, Job. Occupation: Shoemaker

Voice: Cold and demanding tone

Attributes [hide]

Wymar Marlowe, Male Human Rogue 7
Medium (5'1") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)14 (+2) 11 (+0)10 (+0)
Skills Athletics +4, Survival +3
Senses Passive Perception 10
Languages Common, Terran, Infernal
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +3

Possessions: 600 gp. Zircon (80 gp). Obsidian (5 gp). Deep blue spinel (1200 gp). Eye agate (5 gp).


Social Check DCs

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