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Advanced [show]


Reynard Graham, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Assassin. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a clover on it. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a font of random trivia from the lore and stories he has discovered

History: Sold as a small child to a brothel owner, Reynard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He then took over the family business and is one of the better Assassin for hire.

Motivation: To be a Weaver again.

Ideals: Logical. Flaws: Secretive. Bonds: Job, Attractive, Mentor. Occupation: Assassin

Voice: Mousy voice

Attributes [hide]

Reynard Graham, Male Human Bard 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 6 (-2)12 (+1) 12 (+1)13 (+1)
Skills History +3, Stealth +5
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 5000 cp.


Social Check DCs


Gunter Brady, Male Human [Permalink]

Personal [hide]

Description: An older man who wears blue trousers with tan and violet striped suspenders. He wears various colorful collared shirts, he is not a threatening figure. His black hair is knotted and matted. He has hazel eyes and a blue hat with a tan feather.

Personality: He is fixated on the number 66. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Gunter was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was taken from his home at a very young age. After a long history of fighting, Gunter and his spouse have recently divorced.

Motivation: He is currently in port desperately looking for someone to get him out; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Antagonistic. Bonds: Mentor, Poor, Slave. Occupation: Ploughman

Voice: Eastern European accent

Attributes [hide]

Gunter Brady, Male Human Fighter 7
Medium (6'3") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 62 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)15 (+2) 14 (+2)11 (+0)
Skills Performance +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Ignan, Auran
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 12000 sp. Deep green spinel (150 gp). Rock crystal (30 gp).


Social Check DCs


Guy Sydney, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is typically in his Barrister uniform. His golden hair is cut short. His half smiles and amber eyes are beguiling and draw you in.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Guy was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern.

Flaws: Terse, Impulsive. Bonds: Job, Attractive, Poor. Occupation: Barrister

Voice: Slow speaker

Attributes [hide]

Guy Sydney, Male Human Rogue 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)12 (+1) 17 (+3)10 (+0)
Skills Medicine +6, Performance +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp.


Social Check DCs


Gomory Enfield, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tan vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his tan boots flare out at the collars. His auburn hair is matted, messy, and big. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Stoic and calm, he prefers to meditate than take action. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Map Maker.

Motivation: He is unsatisfied with his job.

Ideals: Disciplined. Flaws: Ugly, Fearful, Mundane. Bonds: Job. Occupation: Map Maker

Voice: Indian accent

Attributes [hide]

Gomory Enfield, Male Human Cleric 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 12 (+1)15 (+2) 12 (+1)14 (+2)
Skills Athletics +0, History +4
Senses Passive Perception 11
Languages Common, Giant, Aquan
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 200 gp. Hematite (14 gp). Silver pearl (100 gp). Malachite (14 gp).


Social Check DCs


Gomory Elton, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and grey workpants. His shirt is brown, and he wears a heavy grey leather apron most of the time. He is physically well-built. His black hair has been sun bleached extensively. His eyes are amber.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He uses divination through singing.

History: Gifted from a young age, Gomory studied abroad. Gomory liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Gifted. Bonds: Enemies, Nature, Family, Job. Occupation: Detective

Voice: Italian accent

Attributes [hide]

Gomory Elton, Male Human Expert 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)18 (+4) 10 (+0)14 (+2)
Skills Arcana +6, Religion +6
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Sylvan, Auran
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 5000 sp. Blue quartz (9 gp). 4 Holy water.


Social Check DCs

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