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Advanced [show]


Anselm Stapleton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a brown vest and prefers grey and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his hair in dreadlocks. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is calm most of the time but flees social interaction. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Ugly, Addict, Shy. Bonds: Adventurer. Occupation: Shoemaker

Voice: Speaks in third person

Attributes [hide]

Anselm Stapleton, Male Human Monk 8
Medium (6'6") Human, Neutral Good (CR 8)
Armor Class 8
Hit Points 76 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 16 (+3)13 (+1) 10 (+0)11 (+0)
Skills Arcana +4, Intimidation +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +1 / 2d10-2, Grapple +2

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reynard Quinton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears many layers of old clothing at all times. Beneath his clothing is a huge mess of scar tissue. He keeps his long blonde hair kept up in a rat tail. He has a tattooed face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. As long as the job gets done he does not care how it got done.

History: Born to a Masseuse, his father struggled to pay the bills. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Professionalism. Flaws: Ugly. Bonds: Poor, Slave, Adventurer. Occupation: Soapmaker

Voice: Speaks through clenched teeth

Attributes [hide]

Reynard Quinton, Male Human Wizard 7
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 20 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)13 (+1) 11 (+0)7 (-2)
Skills Investigation +4, Persuasion +1
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124432

Possessions: 7000 sp. 1 Minor magic item.


Social Check DCs


Godfrey Asheton, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears skinny pants and wears a brown and grey robe with the hood down. His brown hair is long and unkept. His eyes are violet and catlike.

Personality: He loves telling others what to do and how they should feel about things. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Cartwright, who enjoyed hunting, Godfrey was taken on many hunting expeditions. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Godfrey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions.

Ideals: Opinionated, Fighting. Flaws: Ugly. Bonds: Nature, Religious. Occupation: Apothecary

Voice: Hard of hearing, loud

Attributes [hide]

Godfrey Asheton, Male Human Wizard 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)14 (+2) 15 (+2)15 (+2)
Skills Animal Handling +4, Arcana +4
Senses Passive Perception 12
Languages Common, Ignan, Terran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 100 gp.


Social Check DCs


Alex Dalton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair, while still mostly auburn, has prominent grey streaks. He tend to wears goggles to shield his eyes.

Personality: He speaks before he thinks and is too direct. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it; and he is compelled to act according to his religious beliefs

Ideals: Athletic. Flaws: Impulsive. Bonds: Rich, Religious, Immigrant. Occupation: Mortician

Voice: Slurs words

Attributes [hide]

Alex Dalton, Male Human Sorcerer 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)12 (+1) 15 (+2)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 400 gp. Rock crystal (20 gp). Golden yellow topaz (500 gp). Red spinel (110 gp). 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Bernard Halsey, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He sports black clothing, slightly heavier than average wear. He has a small bristly mustache and wavy chestnut hair. This green eyed southerner is not easily forgotten.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born the only child of a wealthy merchant. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town working and never settling down anywhere, but has fallen for a local Shoemaker. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's attracted to the PC; and he's repulsed by the pc

Ideals: Athletic, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Has a crush. Occupation: Navigator

Voice: Old Prospector

Attributes [hide]

Bernard Halsey, Male Human Warrior 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)4 (-3) 4 (-3)13 (+1) 14 (+2)12 (+1)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1

Possessions: 16000 cp. Brass mug with jade inlays (100 gp).


Social Check DCs

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