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Advanced [show]


Godfrey Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears dull violet sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. His skin is fair and his fingers are delicate and long. His white hair is long and unkept. He wears crescent spectacles with a black brim.

Personality: He has always had a great fascination with Human culture. He is a bit of a xeno-phobe, disliking non-Humans.

History: His father raised him in a mountain cabin. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is currently in port desperately looking for someone to get him out; and he has passion for adventuring and risk

Flaws: Ugly, Racist. Bonds: Nature, Adventurer, Slave. Occupation: Fletcher

Voice: Slow speaker

Attributes [hide]

Godfrey Mitchell, Male Human Druid 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 13 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 3 (-4)14 (+2) 12 (+1)14 (+2)
Skills Performance +5
Senses Passive Perception 11
Languages Common, Druidic, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 500 gp.


Social Check DCs


Solomon Thornton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a black cloak and cross-gartered violet stockings. His black hair is thinning but still full. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to make people angry or surprised. As long as the job gets done he does not care how it got done.

History: Solomon was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Engraver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Athletic, Professionalism. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Engraver

Voice: Posh accent

Attributes [hide]

Solomon Thornton, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)12 (+1) 10 (+0)8 (-1)
Skills Nature +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Moonstone (60 gp).


Social Check DCs


Nicholas Cromwell, Male Human [Permalink]

Personal [hide]

Description: He wears a black vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his black boots flare out at the collars, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. He wears his blonde hair up in a very large beehive style do. His skin is flawless and his brown eyes scan people very quickly.

Personality: Prone to second guessing himself, he comes off as nervous. He is obsessed with a lost civilization.

History: Nicholas was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. A freak accident while working with his Guard father left him crippled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Flaws: Shy, Disease. Bonds: Attractive, Adventurer, Poor. Occupation: Blacksmith

Voice: Hollow voice

Attributes [hide]

Nicholas Cromwell, Male Human Druid 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)15 (+2) 11 (+0)8 (-1)
Skills Animal Handling +2, Performance +1
Senses Passive Perception 10
Languages Common, Undercommon, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 400 gp.


Social Check DCs


John Blythe, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a blue costume with the symbols of strength on his torso. He has moderate length golden hair. He wears large thick round spectacles.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: The child of a Miller, who enjoyed hunting, John was taken on many hunting expeditions. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Masseuse work with an outfit from a few towns over. Masseuse work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: Money/treasure; and to be a miller again

Ideals: Joker, Justice. Bonds: Nature, Job, Rich. Occupation: Masseuse

Voice: Pirate accent

Attributes [hide]

John Blythe, Male Human Warlock 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)11 (+0) 17 (+3)13 (+1)
Skills Medicine +5, Sleight of Hand +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 18000 sp. 1 Minor magic item.


Social Check DCs


Chad Hastings, Male Human [Permalink]

Personal [hide]

Description: He likes to wear white tank tops with brown pants. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a dagger on it. He wears his black hair up. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born to a pair of adventurers, Chad grew up listening to his mother's many stories. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Passionate. Flaws: Racist. Bonds: Attractive, Adventurer, Mentor. Occupation: Junk Dealer

Voice: Jamaican accent

Attributes [hide]

Chad Hastings, Male Human Barbarian 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 24 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 6 (-2)12 (+1) 12 (+1)15 (+2)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 300 gp.


Social Check DCs

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