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NPC Generator

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Advanced [show]


Nicholas Gresham, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a grey shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them, he is not a threatening figure. He wears his hair in dreadlocks. His fierce hazel eyes like to dwell on things.

Personality: Nicholas is depressed about a lot of things. He tends to be a nihilist. He also is a firm believer in the manly ideal.

History: Nicholas hails from a village terrorized by giants. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Days after completing his studies, news broke out that his hometown was attacked by giants. Nicholas was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Flaws: Depressed, Impulsive. Bonds: Enemies, Rich, Adventurer. Occupation: Navigator

Voice: Strong lisp

Attributes [hide]

Nicholas Gresham, Male Human Druid 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)4 (-3) 15 (+2)10 (+0) 13 (+1)11 (+0)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp.


Social Check DCs


Drogo Melancon, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His whole body is exceptionally muscular. He has silver hair. His eyes, though not visible through his cowl, are amber.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is obsessed with finding treasure.

History: Drogo was born with his mother's beautiful face. Drogo was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Armorer. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His spouse's relatives view him with great suspicion; and he wants to meet his childhood hero

Bonds: Immigrant, Attractive, Adventurer, Family. Occupation: Armorer

Voice: Rolls R's

Attributes [hide]

Drogo Melancon, Male Human Rogue 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 37 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)14 (+2) 12 (+1)9 (-1)
Skills Acrobatics +3, Athletics +2
Senses Passive Perception 11
Languages Common, Abyssal, Druidic
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +2

Possessions: 600 gp.


Social Check DCs


Ralf Tattersall, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he very much looks the part of a Butcher. His hair is always cut to a buzz. His otherwise smooth face is marked with small tiny scars.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Butcher arts, while his father instructed him in etiquette, music and courtly manner. He was an athlete and attended two major summer competitions. He never won. He's also a talented Architect, but doesn't like to broadcast it.

Motivation: To prove his worth to the world.

Ideals: Opinionated, Athletic. Flaws: Impulsive. Bonds: Job, Rich. Occupation: Butcher

Voice: Italian accent

Attributes [hide]

Ralf Tattersall, Male Human Paladin 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)13 (+1) 16 (+3)14 (+2)
Skills Medicine +5, Performance +4
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Old masterpiece painting (900 gp).


Social Check DCs


Ralf England, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a long brown beard with little hanging trinkets. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Flattery will make him almost putty in your hands.

History: The child of a Animal Trainer, who enjoyed hunting, Ralf was taken on many hunting expeditions. Ralf liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Athletic. Flaws: Selfish. Bonds: Job, Nature, Adventurer. Occupation: Farmer

Voice: Complex vocabulary, royal

Attributes [hide]

Ralf England, Male Human Druid 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)10 (+0) 9 (-1)14 (+2)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. Gold dragon comb with red garnet eye (500 gp). A miniature golden chest with tiny emeralds lining the top (150 gp). A pair of silk slippers encrusted with tiny pearls. (150 gp).


Social Check DCs


Roland Marston, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a faded coat and loose pants complete with Stetson hat, he is not a threatening figure. He has a long blonde beard with little hanging trinkets. He has gleaming, smiling gray eyes.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He uses divination through singing.

History: Roland was raised in a hard working conservative environment. He was taken as a slave by a traveling circus and forced to perform He has achieved small success as a Blacksmith.

Motivation: He is terrified, and will act out of fear; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Gifted. Flaws: Fearful. Bonds: Enemies, Job, Slave. Occupation: Blacksmith

Voice: Speaks fast with a slight lisp

Attributes [hide]

Roland Marston, Male Human Wizard 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)9 (-1) 12 (+1)14 (+2)
Skills Insight +3, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 12000 sp. Freshwater pearl (14 gp). Rock crystal (60 gp). Lapis lazuli (14 gp). 1 Minor magic item.


Social Check DCs

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