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NPC Generator

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Advanced [show]


Lewis Carlyle, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is generally well dressed albeit a few years behind the times. He is tall, broad shouldered and powerfully built. He wears his hair in dreadlocks. He has a tattooed face.

Personality: He likes to make people angry or surprised. He is a ruthless business man, a trait he acquired from his father.

History: The child of western immigrants he idolized his father. He was taken as a slave by a traveling circus and forced to perform He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Slave. Occupation: Courier

Voice: Speaks like tongue is numb

Attributes [hide]

Lewis Carlyle, Male Human Wizard 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 16 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)15 (+2) 16 (+3)17 (+3)
Skills Insight +6, Survival +6
Senses Passive Perception 13
Languages Common, Gnome, Aquan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433200

Possessions: 500 gp.


Social Check DCs


Ernest Bentley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'5". He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and his gloved hand is found clutching a flail. His chestnut hair is greasy and uncared for. His eyes are blue and he is always smoking a pipe.

Personality: Ernest is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He misses his home and complains about the freezing weather, even in summer.

History: Ernest was raised in a hard working conservative environment. A gifted student he started as a Shoemaker, but he got bored and became a Masseuse. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Balancing his hectic life and new Masseuse responsibilities is difficult.

Ideals: Extrovert. Flaws: Ugly. Bonds: Rich, Immigrant, Job, Nature. Occupation: Masseuse

Voice: Australian accent

Attributes [hide]

Ernest Bentley, Male Human Commoner 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 11 (+0)11 (+0) 12 (+1)15 (+2)
Skills Arcana +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Thomas Walcott, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and typically wears red cloth garments or leather armor. His hair is always cut to a buzz. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Like his father and his brother before him, after school he went straight into learning to become a Roofer. Recently the stress of being a Roofer has made it difficult for him to sleep.

Motivation: Wishes to resurrect an old love; and to get a good night's sleep

Ideals: Optimist, Artistic. Flaws: Insomniac. Bonds: Job, In love. Occupation: Roofer

Voice: pre-pubescent

Attributes [hide]

Thomas Walcott, Male Human Cleric 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)13 (+1) 12 (+1)10 (+0)
Skills Medicine +3, Stealth +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Percival Milton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is dressed in a clean green cloak covering his clean studded leather. With bright golden hair and a scraggly beard. His skin is flawless and his green eyes scan people very quickly.

Personality: Overbrimming with self-confidence, Percival isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: An old rival family wants him found; and a need for knowledge about a nearby landmark

Ideals: Impeccable. Bonds: Attractive, Family, Slave, Adventurer. Occupation: Servant

Voice: Spits and sputters

Attributes [hide]

Percival Milton, Male Human Fighter 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)7 (-2) 17 (+3)10 (+0)
Skills Acrobatics +2, Athletics +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2

Possessions: 3000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hunter Camden, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears a green coat over a black low-cut shirt, and a small hat upon his head. He sports a long brown beard, and similarly colored long hair. He tend to wears goggles to shield his eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Hunter enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Animal Trainer arts, while his mother instructed him in etiquette, music and courtly manner. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: A strong sense of loyalty to Human people; and money/treasure

Flaws: Cynical, Hedonist, Racist. Bonds: Rich, Adventurer. Occupation: Animal Trainer

Voice: Thin and wheezing

Attributes [hide]

Hunter Camden, Male Human Sorcerer 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)13 (+1) 15 (+2)15 (+2)
Skills Arcana +3, Stealth +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 200 gp.


Social Check DCs

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