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NPC Generator

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Advanced [show]


Solomon Camden, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tight fighting clothing, which leaves very little to the imagination. His silver hair is knotted and matted. His amber eyes are passionate and lively.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Flattery will make him almost putty in your hands.

History: He was born in a small mountains village. His father took him hunting and taught him how to get in the mind of other creatures. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Impeccable. Flaws: Selfish. Bonds: Nature. Occupation: Unemployed

Voice: Booming voice

Attributes [hide]

Solomon Camden, Male Human Warrior 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 61 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)15 (+2) 15 (+2)16 (+3)
Skills Deception +6, History +5
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Anthony Kinsley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His blonde hair has been sun bleached extensively. His blue eyes are slightly larger than normal.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anthony fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels kind of lost in life.

Ideals: Fighting. Flaws: Depressed. Bonds: Religious, Mentor. Occupation: Seamstress

Voice: Cold and demanding tone

Attributes [hide]

Anthony Kinsley, Male Human Ranger 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)17 (+3) 10 (+0)15 (+2) 18 (+4)14 (+2)
Skills Investigation +5, Perception +7
Senses Passive Perception 17
Languages Common, Celestial, Abyssal
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 10000 cp. Red garnet (160 gp). Tourmaline (160 gp). Tiger eye turquoise (14 gp).


Social Check DCs


Miles Abram, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a tight fitting yellow shirt and pants. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His face is covered beneath a completely black helmet.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His parents moved while he was still in utero so he is the first generation to be born here. Miles was born on a far eastern island where he grew up under the tutelage of his mother, an expert Barrister. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and he has passion for adventuring and risk

Ideals: Joker. Flaws: Shy. Bonds: Poor, Immigrant. Occupation: Barrister

Voice: Slurs words

Attributes [hide]

Miles Abram, Male Human Expert 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)16 (+3) 15 (+2)17 (+3)
Skills Investigation +5, Stealth +2
Senses Passive Perception 12
Languages Common, Abyssal, Dwarven, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Lance Rayden, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a worn and beaten armor. His brown hair is still thick. He has a tattooed face.

Personality: He has a massive crush on the younger sibling of the Carpenter who has hired him part-time. He believes the world needs to unite to get rid of drow once and for all.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Carpenter arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He feels kind of lost in life; and he has money and likes to spend it

Flaws: Depressed. Bonds: Has a crush, Enemies, Rich. Occupation: Carpenter

Voice: Uses sign language

Attributes [hide]

Lance Rayden, Male Human Monk 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)8 (-1) 12 (+1)12 (+1)
Skills Acrobatics +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +4

Possessions: 500 gp.


Social Check DCs


Adelard Bentham, Male Human [Permalink]

Personal [hide]

Description: Standing 6'5", this man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is obsessed with his god.

History: He was born in a small forest village. A few years later when the north was not economically sound they moved to his current location. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: An old rival family wants him found; and obtaining odd cultural human artifacts is his passion

Bonds: Nature, Religious, Immigrant, Adventurer, Family. Occupation: Jeweler

Voice: Relaxed voice

Attributes [hide]

Adelard Bentham, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)7 (-2) 14 (+2)6 (-2)
Skills Arcana +0, Investigation +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs

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