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Drogo Fawcett, Male Human [Permalink]

Personal [hide]

Description: He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a trident, but if one is not available he will default to his warhammer, and carries warhammers. His tied-back hair is black. His green eyes are passionate and lively.

Personality: He is calm most of the time but flees social interaction. He works hard and plays hard.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drogo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Shy, Hedonist. Occupation: Junk Dealer

Voice: Eastern European accent

Attributes [hide]

Drogo Fawcett, Male Human Wizard 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)16 (+3) 10 (+0)11 (+0)
Skills Insight +2, Investigation +5
Senses Passive Perception 10
Languages Common, Gnoll, Giant, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: 500 gp.


Social Check DCs


Jocelyn Clayden, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears just a violet suit. His red hair, when down, is lengthy. His eyes, though not visible through his cowl, are gray.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Jocelyn is combative with any and all who dare try his patience in the slightest.

History: Jocelyn lived on a farm with his mother, near the main road leading to a nearby town. His parents enrolled him in a Cleric school at a young age so that he could practice his druidic talents. He has since lost track of the people in his past.

Motivation: A strong sense of loyalty to Human people; and his relatives are trying to arrange a marriage

Ideals: Joker, Justice, Gifted. Flaws: Racist. Bonds: Family. Occupation: Sellsword

Voice: Australian accent

Attributes [hide]

Jocelyn Clayden, Male Human Cleric 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)18 (+4) 14 (+2)9 (-1)
Skills Arcana +7, Stealth +4
Senses Passive Perception 12
Languages Common, Sylvan, Giant, Goblin, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 100 gp. Peridot (20 gp). Lapis lazuli (9 gp). Brown-green garnet (100 gp).


Social Check DCs


Gerard Stafford, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he usually wears his green robe and has his flail always slung over his shoulder. He has brown hair. His violet eyes are passionate and lively.

Personality: Gerard wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... The war was a terrible time for him, and Gerard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 11th year, his parents were killed by a dire rats raid, leaving Gerard alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Revenge; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Disciplined. Flaws: Depressed. Bonds: Military, Slave, Enemies. Occupation: Tanner

Voice: Hissing voice

Attributes [hide]

Gerard Stafford, Male Human Druid 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 40 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)16 (+3) 9 (-1)17 (+3)
Skills Acrobatics +2, Religion +5
Senses Passive Perception 9
Languages Common, Gnoll, Undercommon, Draconic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Alexandre Skelton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He carries with him a set of bastard swords on his belt, each one with a aquamarine on the hilt. His auburn hair is cut jaggedly and amateurishly. His fierce green eyes like to dwell on things.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He would rather hide behind his crafts than deal with other people.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has dedicated himself to building a better village for his children.

Motivation: He uses money and sex appeal to get what he needs; and a need for knowledge about a nearby landmark

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Attractive, Rich, Adventurer. Occupation: Dilettante

Voice: Speaks with lips pursed

Attributes [hide]

Alexandre Skelton, Male Human Druid 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)13 (+1) 15 (+2)14 (+2)
Skills Athletics +5, Investigation +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 300 gp. Fiery yellow corundum (1300 gp). Blue quartz (10 gp). Black pearl (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Dumph, Male Human [Permalink]

Personal [hide]

Description: A 5'4" northern man, he is generally well dressed albeit a few years behind the times. He wears his golden hair up. He wears round tiny glasses practically rammed into his face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born blind and as such lacked many opportunities for work. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Adventurer, Job. Occupation: Shipwright

Voice: Complex vocabulary, royal

Attributes [hide]

Thomas Dumph, Male Human Aristocrat 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)15 (+2) 13 (+1)15 (+2)
Skills Arcana +5, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Aquan, Terran
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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