Wymar Rowley, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Shepherd uniform. He carries with him a set of hammers, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He has done his best to style his black hair to look like a famous performer. His eyes are brown and beady.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Wymar was raised in a hard working conservative environment. He worked as a nervous Shepherd and found it very stressful. He has achieved small success as a Shepherd.
Motivation: He is unsatisfied with his job; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Optimist, Joker. Flaws: Ugly. Bonds: Job. Occupation: Shepherd
Voice: Aggressive tone
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 39 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item.
Roland Burton, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears baggy brown pantaloons and a pastel scarf. His red hair is matted, messy, and big. He has a dull look in his brown eyes.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. The war was a terrible time for him, and Roland does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born to a pair of adventurers, Roland grew up listening to his mother's many stories. Roland abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He ran away from his former home and has been making his living as a Spice Merchant for the past few years.
Motivation: Obtaining odd cultural Human artifacts is his passion; and further expansion of business
Flaws: Ugly, Depressed. Bonds: Job, Military, Adventurer. Occupation: Spice Merchant
Voice: Pronounces O like U
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Minor magic item.
Thomas Darlington, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'3" and very much looks the part of a Doctor. His left hand appears badly burned and disfigured. He has moderate length white hair. His half smiles and blue eyes are beguiling and draw you in.
Personality: Eccentric and domineering, Thomas will drive conversation. He enjoys reading and quiet.
History: Thomas was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and wants to open a new tavern
Ideals: Extrovert, Logical. Bonds: Job, Attractive. Occupation: Doctor
Voice: Pronounces O like U
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 7 (-2) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item.
Robert Reed, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he prefers to wear green pants and tee shirts. His chestnut hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He can speak with the recently deceased. He is a logical person and will generally grow upset if things defy logic and science.
History: He was raised in a island tribe. His necromantic abilities were realized during a raid on his village. He inherited the family business which he has now maintained for 3 years.
Motivation: To be a Locksmith again; and expand his business
Ideals: Gifted, Logical. Flaws: Insane. Bonds: Nature, Job. Occupation: Cartwright
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp.
Charles Nibley, Male Human [Permalink]
Personal [hide]
Description: This man wears a shirt that is too small, which lets his gut show, with a ratty green coat over it, and sports empty pouches on his belt. He wears his auburn hair up in a very large beehive style do. He wears large thick round spectacles.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born in a small village he learned the ways of the warrior from his father. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and wishes to resurrect an old love
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: In love, Mentor. Occupation: Bather
Voice: Whispers
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 300 gp.
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