Godfrey Ryland, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. His silver hair is thinning but still full. He is baby faced.
Personality: He is business-like. He takes instructions and follows them to the letter. He has a small toy that he constantly fidgets with.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has drifted from career to career and currently works as a Healer.
Motivation: An old rival family wants him found; and wants to raise his children well
Ideals: Professionalism. Flaws: Addict, Antagonistic. Bonds: Job, Family. Occupation: Healer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 35 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 12 (+1) | 16 (+3) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Celestial, Aquan, Gnoll
Attacks Melee +1 / 2d8-2, Ranged +3 / 2d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 700 gp.
Everard Ridley, Male Human [Permalink]
Personal [hide]
Description: This eastern man wears baggy green pantaloons and a grey scarf. His clothes are grease stained in places. His Stetson hat is riddled with cuts and holes. He has gleaming, smiling brown eyes.
Personality: Cocky and sure of himself, he believes he is the best Locksmith born in the past three hundred years. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born in the east to a Locksmith, Everard learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Locksmith work with an outfit from a few towns over. Locksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He moves from town to town, unable to find a place to settle.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Flaws: Ugly. Bonds: Poor, Immigrant, Job, In love. Occupation: Locksmith
Voice: Thin and wheezing
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 10 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 3 (-4) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 700 gp. Black opal (1300 gp). Tiger eye turquoise (11 gp). Amethyst (60 gp).
Cory Cason, Male Human [Permalink]
Personal [hide]
Description: He typically wears violet cloth garments or leather armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his black hair in a flapper bob. His violet eyes lackadaisically let the world flow into them.
Personality: Cory is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born to a pair of adventurers, Cory grew up listening to his father's many stories. In his 18th year, his parents were killed by a gnolls raid, leaving Cory alone in the world. After a stint in an orphanage, he was adopted. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants to meet his childhood hero; and he's looking for his big break
Ideals: Extrovert. Bonds: Attractive, Adventurer, Enemies. Occupation: Shepherd
Voice: Spits words with contempt
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 20 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 10 (+0) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 4000 sp. Alexandrite (1600 gp). Onyx (80 gp). Citrine (80 gp). 1 Minor magic item.
Solomon Walpole, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears black trousers with green and brown striped suspenders. He wears various colorful collared shirts. With bright brown hair and a scraggly beard. This brown eyed southerner is not easily forgotten.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has all his life been fascinated with singing.
History: He comes from a rich southern family. He found a children's book about a Human Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has built up a small fortune and can afford his own way.
Motivation: He has a rivalry with the Church that dominates his actions; and meet up once more with his childhood friend
Ideals: Artistic. Flaws: Depressed. Bonds: Rich, Adventurer, Religious. Occupation: Assassin
Voice: High pitched and raspy
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 16 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Celestial
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. Aquamarine (400 gp). 1 Chain shirt. 1 Chain shirt. 1 Banded mail.
Conrad Lincoln, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He wears light armors faded through time and improper care. His hair is short and white. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He served in the navy to pay for his family's outstanding loans. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: An old rival family wants him found; and find a way to reverse the transformation of his sister
Ideals: Extrovert. Bonds: Adventurer, Military, Family. Occupation: Fortune-teller
Voice: Posh accent
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 5 (-3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 400 gp. Iolite (50 gp). 4 Thunderstones. 1 Everburning torch. 3 Tanglefoot bags. 3 Tanglefoot bags.
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Their contribution stands as a beacon of hope for all adventurers!
