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Advanced [show]


Clerebold Washington, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears very tight pants and wife beaters, though occasionally he sports a brown coat. He wears his hair in dreadlocks. He has violet eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He is searching for what he claims is his rightful reward.

Motivation: Money/treasure; and to reunite with his old friends

Ideals: Joker, Logical. Bonds: Nature, Adventurer, Rich. Occupation: Ploughman

Voice: Jamaican accent

Attributes [hide]

Clerebold Washington, Male Human Paladin 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)18 (+4) 14 (+2)12 (+1)
Skills Religion +7, Survival +5
Senses Passive Perception 12
Languages Common, Orc, Auran, Halfling, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp. 1 Breastplate. 1 Chain shirt. 1 Full Plate.


Social Check DCs


John Rodney, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is constantly adorned with expensive silk clothing, often dyed in bright black and yellow, and wears rings and necklaces with large, colorful gems. Beneath his clothing is a huge mess of scar tissue. He has done his best to style his brown hair to look like a famous performer. His eyes, though not visible through his cowl, are brown.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. The war was a terrible time for him, and John does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: A powerful slaver made him what he is. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He is currently in port desperately looking for someone to get him out; and he has money and likes to spend it

Flaws: Shy, Depressed. Bonds: Rich, Slave, Military, Mentor. Occupation: Cook

Voice: Squeaky

Attributes [hide]

John Rodney, Male Human Paladin 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)12 (+1) 11 (+0)14 (+2)
Skills Acrobatics +2, Intimidation +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 600 gp. Freshwater pearl (14 gp). Peridot (70 gp).


Social Check DCs


Guy Southey, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge and is in decent physical shape. He wears a Stetson hat to cover his moderate length brown hair. His eyes are blue.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: A powerful brothel owner made him what he is. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Guy took refuge in the large cave and found the beat up longsword and armor he uses now. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and his spouse's relatives view him with great suspicion

Flaws: Fearful. Bonds: Adventurer, Mentor, Nature, Family. Occupation: Fletcher

Voice: Old Prospector

Attributes [hide]

Guy Southey, Male Human Druid 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 10 (+0)16 (+3) 18 (+4)10 (+0)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 14
Languages Common, Goblin, Elven, Draconic
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14421000000

Possessions: 2200 sp.


Social Check DCs


Solomon Langston, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a green armored body suit, with a simple brown line shooting up and back down. His hair is long and red with streaks of brown, and is pulled back with small green clips. His beard is brown, braided, and well cared for. He has brown eyes.

Personality: He is calm most of the time but flees social interaction. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Solomon grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and he's in love

Ideals: Athletic. Flaws: Shy. Bonds: Has a crush, Adventurer. Occupation: Mason

Voice: Pirate accent

Attributes [hide]

Solomon Langston, Male Human Warlock 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)12 (+1) 14 (+2)9 (-1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 14000 cp. 1 Minor magic item.


Social Check DCs


Hugh Kimberly, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears bulky green painted plate armor. He wears his red hair down. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He uses divination through singing.

History: He was born into a rich family. His arcane abilities were realized during a raid on his village. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He doesn't get along with people that don't share his tastes; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted, Persistence, Impeccable. Bonds: Enemies, Rich. Occupation: Navigator

Voice: growls and snarls, animalistic

Attributes [hide]

Hugh Kimberly, Male Human Monk 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)10 (+0) 9 (-1)13 (+1)
Skills Acrobatics +1, Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +3

Possessions: 1 Half-Plate. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs

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