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Advanced [show]


Gunter Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He carries a battered scythe and tarnished shortbow as well. His red hair is knotted and matted. His amber eyes peer out from beneath his deerstalker brown hat.

Personality: Cocky and sure of himself, he believes he is the best Architect born in the past three hundred years. Gunter is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born into a rich family. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He then took over the family business and is one of the better Architect for hire.

Motivation: He has money and likes to spend it.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Family, Rich. Occupation: Architect

Voice: Mumbles to self between sentences

Attributes [hide]

Gunter Cumberbatch, Male Human Warlock 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)10 (+0) 13 (+1)12 (+1)
Skills Performance +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 2000 sp.


Social Check DCs


Conrad Dryden, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He wears many layers of old clothing at all times. He has dyed his greying red hair a little too much giving a sharp red color. His eyes are likewise green.

Personality: He is irascible and easily irritated. He has all his life been fascinated with writing.

History: Conrad was born in the east. At a young age he loved to build and create. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Artistic, Persistence. Flaws: Ugly, Antagonistic. Bonds: Poor, Military. Occupation: Hunter

Voice: Complex vocabulary, royal

Attributes [hide]

Conrad Dryden, Male Human Bard 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 15 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)18 (+4) 13 (+1)11 (+0)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Gnoll, Aquan, Celestial, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153310000

Possessions: 1000 sp. Silver comb with moonstones (800 gp). Brass mug with jade inlays (600 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roland Langley, Male Human [Permalink]

Personal [hide]

Description: He wears a grey vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his grey boots flare out at the collars, and he perpetually has his dagger ready. His chestnut hair is drawn into a tight pony tail with a rose scrunchie. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is obsessed with his god.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. He dropped out of school before completing his studies. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Many brigands want him driven away; and someone believes him a fraud

Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Enemies, Religious. Occupation: Painter

Voice: Italian accent

Attributes [hide]

Roland Langley, Male Human Adept 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 7 (-2)15 (+2) 13 (+1)7 (-2)
Skills Persuasion +0, Stealth +5
Senses Passive Perception 11
Languages Common, Aquan, Druidic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 3000 cp.


Social Check DCs


Adelard Weston, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He has shaved his head bald. He has a tattooed face.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born in the east. Adelard was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Mercenary. He now spends his time doing works of charity.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Philantrophist. Bonds: Adventurer, Attractive, Immigrant, Debt. Occupation: Mercenary

Voice: Smoker's lung

Attributes [hide]

Adelard Weston, Male Human Cleric 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 17 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 4 (-3)14 (+2) 13 (+1)16 (+3)
Skills Athletics +2, Nature +5
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 2000 sp. An abacus with copper, silver and gold markers (160 gp). Solid gold idol (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Breastplate.


Social Check DCs


Kody Abram, Male Human [Permalink]

Personal [hide]

Description: This man wears a white armored body suit, with a simple blue line shooting up and back down. He is muscular with a powerful set of arms. His hair is always cut to a buzz. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barkeep work with an outfit from a few towns over. Barkeep work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Barkeep job now, and dutifully fulfills any obligations he has.

Motivation: He has money and likes to spend it.

Ideals: Passionate, Gifted. Bonds: Rich, Job. Occupation: Barkeep

Voice: Speaks with back of mouth

Attributes [hide]

Kody Abram, Male Human Warlock 9
Medium (5'6") Human, Neutral Good (CR 9)
Armor Class 10
Hit Points 66 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)15 (+2) 16 (+3)14 (+2)
Skills Investigation +5, Perception +6
Senses Passive Perception 16
Languages Common, Undercommon, Celestial
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322222

Possessions: 800 gp.


Social Check DCs

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