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NPC Generator

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Advanced [show]


Roland Stanford, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears many layers of old clothing at all times. His chestnut hair is heavily combed to the left. His eyes are blue.

Personality: Eccentric and domineering, Roland will drive conversation. Roland enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He went to a religious school and was inspired by the priests there in charitable deeds. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Extrovert. Flaws: Ugly, Hedonist. Bonds: Poor, Slave, Religious. Occupation: Slave Trader

Voice: Cold and demanding tone

Attributes [hide]

Roland Stanford, Male Human Aristocrat 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 9 (-1)9 (-1) 7 (-2)9 (-1)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5

Possessions: 17000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Thomas Palomarez, Male Human [Permalink]

Personal [hide]

Description: This northern man likes to wear darkened spectacles and heavy clothing, no matter the weather. His clothes are grease stained in places. He has auburn hair. He wears round tiny glasses practically rammed into his face.

Personality: Calm and collected, he is a well trained Blacksmith. As long as the job gets done he does not care how it got done.

History: Born in a small village he learned the ways of the warrior from his mother. When money was particularly tight he was walking through alleys when he overheard a Blacksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Blacksmith responsibilities is difficult; and to be a navigator again

Ideals: Professionalism, Fighting. Bonds: Poor, Immigrant, Job. Occupation: Blacksmith

Voice: Uses sign language

Attributes [hide]

Thomas Palomarez, Male Human Monk 8
Medium (6'1") Human, Lawful Good (CR 8)
Armor Class 7
Hit Points 52 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 14 (+2)14 (+2) 9 (-1)10 (+0)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +0 / 2d10-3, Grapple +2

Possessions: 1300 gp. Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Solid gold idol (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Royal, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'6" and wears bulky blue painted plate armor. His brown hair is greasy and uncared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Stoic and calm, he prefers to meditate than take action. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the west to a Carpenter, Ernest learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He's also a talented Stylist, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Carpenter responsibilities is difficult; and sabotage a competitor

Ideals: Disciplined. Flaws: Ugly, Insane, Forgetful. Bonds: Job. Occupation: Carpenter

Voice: Can't modulate volume

Attributes [hide]

Ernest Royal, Male Human Druid 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)11 (+0) 10 (+0)13 (+1)
Skills Religion +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 200 gp. Golden yellow topaz (200 gp).


Social Check DCs


William Sheldon, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He very much looks the part of a Fletcher. His hair is long and brown with streaks of golden, and is pulled back with small brown clips. His beard is golden, braided, and well cared for. His hazel eyes are passionate and lively.

Personality: Prone to second guessing himself, he comes off as nervous. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the south, certain he would find work there.

Motivation: Wants to open a new tavern; and expand his business

Flaws: Shy, Fearful. Bonds: Job, Rich, Immigrant. Occupation: Fletcher

Voice: Nasally tone

Attributes [hide]

William Sheldon, Male Human Bard 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)7 (-2) 10 (+0)14 (+2)
Skills Arcana +0, Nature +0
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp.


Social Check DCs


Dustin Southey, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a lot of dark rich colors, with gold accents. His black hair is drawn into a tight pony tail with a rose scrunchie. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: The child of southern immigrants he idolized his father. He was an apprentice working in his father's forge. He became a Mayor soon after.

Motivation: Balancing his hectic life and new Mayor responsibilities is difficult.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Job. Occupation: Mayor

Voice: Scratchy, weak

Attributes [hide]

Dustin Southey, Male Human Expert 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 15 (+2)10 (+0) 12 (+1)13 (+1)
Skills Intimidation +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: Just what you see.


Social Check DCs

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