Gomory Hartford, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'4" and wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His left hand appears badly burned and disfigured. His white hair is smooth and relatively long. He wears an eyepatch.
Personality: He is mildly Human supremacist, though he does not identify as such. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He comes from a rich northern family. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and human compassion
Ideals: Logical. Flaws: Ugly, Racist. Bonds: Rich. Occupation: Guard
Voice: Squeaky
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 14 (+2) | 7 (-2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: Just what you see.
Don Elton, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a simple brown robe with tan stripes complete with hood. His head has been shaved. His face is covered beneath a completely black helmet.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He cannot resist a sob story and will often dote over anyone who has one.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered singing. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and he has decided he is irredeemable
Ideals: Philantrophist, Artistic. Flaws: Ugly, Antagonistic. Occupation: Shepherd
Voice: German accent
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 20 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 8 (-1) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 4000 sp.
Randal Bradshaw, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears suspenders and black workpants. His shirt is grey, and he wears a heavy black leather apron most of the time. He has no hair. His otherwise smooth face is marked with small tiny scars.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a minor phobia of water and hates getting wet.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Servant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety
Ideals: Persistence. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Servant
Voice: Voice breaks
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Undercommon, Giant
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. Eye agate (8 gp). Red spinel (140 gp). Jasper (40 gp). 1 Minor magic item.
Don Wilberforce, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He wears a Stetson hat to hide his balding. His eyes are amber and catlike.
Personality: He is mildly Human supremacist, though he does not identify as such. He is frequently practicing swordplay.
History: Don was born with his mother's beautiful face. His mother was a soldier and died while he was still young. Don was left his mother's suit of armor and trained in its use and care. He has built up a small fortune and can afford his own way.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he has money and likes to spend it
Flaws: Racist. Bonds: Attractive, Military, Rich, Debt. Occupation: Crown-heir
Voice: Smooth and feminine
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 15 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
Possessions: 7000 sp. Violet garnet (1300 gp). Eye agate (11 gp). Bloodstone (30 gp).
Henry Carlton, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he dresses like a well dressed Healer does. His red hair, when down, is lengthy. He has gleaming, smiling amber eyes.
Personality: He hates giants. He views them as having robbed his home of its proper glory. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Because his father participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. He has been saving his money to try and buy his brother's freedom.
Motivation: Wants to open a new tavern; and to reunite with his absent father
Bonds: Job, Enemies, Family, Slave, Immigrant. Occupation: Healer
Voice: Strong lisp
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 22 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 8 (-1) | 8 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
Possessions: 1000 gp.
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