Anselm Budd, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his hair in dreadlocks. His face is scarred and worn.
Personality: He snorts whenever he laughs or is feeling confident. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero
Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Poor, Adventurer. Occupation: Sage
Voice: Low range voice
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 9 (-1) | 13 (+1) | 11 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 12000 cp.
Cory Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man is typically in his Baker uniform and is in decent physical shape. He has a long auburn beard with little hanging trinkets. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He's also a talented Miner, but doesn't like to broadcast it.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero
Ideals: Persistence. Bonds: Job, Rich, Military, Adventurer. Occupation: Baker
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 44 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.
Charles Digby, Male Human [Permalink]
Personal [hide]
Description: He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He is portly but not overly obese. His hair is always cut to a buzz. He wears large thick round spectacles.
Personality: Cocky and sure of himself, he believes he is the best Seamstress born in the past three hundred years. He receives visions of the future at random moments
History: Born to a pair of adventurers, Charles grew up listening to his mother's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Seamstress work with an outfit from a few towns over. Seamstress work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Seamstress for hire.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Gifted. Bonds: Job, Adventurer. Occupation: Seamstress
Voice: Indian accent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 16 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Giant, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 14000 sp. Black pearl (700 gp).
Wymar Byron, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is wearing a long, pastel cloak. His hair is always cut to a buzz. His eyes are brown and beady.
Personality: He can speak with the recently deceased. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born a particularly ugly child, much to the horror of his parents. His parents enrolled him in a Rogue school at a young age so that he could practice his divine talents. By chance he met his brother recently and the two have been together since.
Motivation: To clean up the streets; and find a way to reverse the transformation of his brother
Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Family, Guardian. Occupation: Glassblower
Voice: Pronounces O like U
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 15 (+2) | 16 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Abyssal, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 100 gp.
Thomas Winthrop, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a well pressed and immaculate suit (or dress). His auburn hair is heavily combed to the right. He has a dull look in his green eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is able to make almost anything out of random pieces of junk.
History: Born in the north his family was never financially stable. In his 11th year, his parents were killed by a dire rats raid, leaving Thomas alone in the world. After a stint in an orphanage, he was adopted. After a long history of fighting, Thomas and his spouse have recently divorced.
Motivation: Meet up once more with his childhood friend; and several ex partners dislike his way of doing things and want revenge
Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Enemies, Adventurer. Occupation: Bellfounder
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 27 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 8 (-1) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
