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Advanced [show]


Roger Stanton, Male Human [Permalink]

Personal [hide]

Description: He dresses in brown turtlenecks beneath a red coat with violet slacks. He has a slight overbite and is overall scrawny. His hair is red and curly. His eyes are likewise green.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Roger hails from a village terrorized by giants. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has set out to sabotage the competition.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and regain custody of his daughter

Ideals: Impeccable. Flaws: Greedy. Bonds: Family, Enemies, Job. Occupation: Fortune-teller

Voice: Spits words with contempt

Attributes [hide]

Roger Stanton, Male Human Barbarian 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 59 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 14 (+2)13 (+1) 12 (+1)14 (+2)
Skills Intimidation +5, Investigation +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1

Possessions: 60 pp. Black pearl (1000 gp). Azurite (8 gp). 1 Minor magic item.


Social Check DCs


Jocelyn Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He wears a brown tunic with black highlights, and long yellow pants that bunch up around his shoes. His brown hair is thinning but still full. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born at the edge of vast forest. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: Marry his brother to traveling adventurers; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Nature, Rich, Family. Occupation: Bookbinder

Voice: Laughs frequently while speaking

Attributes [hide]

Jocelyn Wedgwood, Male Human Adept 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)16 (+3) 14 (+2)10 (+0)
Skills History +5, Performance +2
Senses Passive Perception 12
Languages Common, Celestial, Terran, Giant
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Gilbert Appleton, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing yellow shirts, loose pants, and blazers most of the time. He is portly but not overly obese. His chestnut hair, when down, is lengthy. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is able to make almost anything out of random pieces of junk.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted martial powers by his dying sister.

Motivation: To find somewhere to settle down.

Ideals: Joker, Gifted. Flaws: Addict, Mundane. Bonds: Attractive. Occupation: Knight

Voice: Dutch accent

Attributes [hide]

Gilbert Appleton, Male Human Sorcerer 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)16 (+3) 13 (+1)13 (+1)
Skills History +5, Intimidation +3
Senses Passive Perception 11
Languages Common, Draconic, Terran, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 1000 sp.


Social Check DCs


Thomas Hadlee, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a blue armored body suit, with a simple black line shooting up and back down, and a wedding ring on his right hand. His long black hair is drawn into a two foot long braid. His brown eyes are passionate and lively.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He is searching for what he claims is his rightful reward.

Motivation: Money/treasure.

Flaws: Ugly. Bonds: In love, Adventurer, Rich. Occupation: Fortune-teller

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Thomas Hadlee, Male Human Aristocrat 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)15 (+2) 18 (+4)16 (+3)
Skills Deception +5, Stealth +4
Senses Passive Perception 14
Languages Common, Ignan, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Blue quartz (5 gp). Silver pearl (120 gp). Iolite (80 gp).


Social Check DCs


Don Barton, Male Human [Permalink]

Personal [hide]

Description: He wears blue painted combat armor at almost all times. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blonde hair is lengthy. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He has a small toy that he constantly fidgets with.

History: Don hails from a village terrorized by brigands. When money was particularly tight he was walking through alleys when he overheard a Stableman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by brigands. Don was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and a deep hatred of brigands

Flaws: Addict. Bonds: Attractive, Poor, Enemies. Occupation: Stableman

Voice: Jittery and nervous

Attributes [hide]

Don Barton, Male Human Monk 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 8 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 7 (-2)8 (-1) 11 (+0)15 (+2)
Skills Acrobatics +2, Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs

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