Dustin Bradley, Male Human [Permalink]
Personal [hide]
Description: This man is wearing colorful clothing, dressed as a Miner, and sports empty pouches on his belt. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Animals are drawn to him, and he is able to talk to them.
History: Dustin was born in the east. At a young age he loved to build and create. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He became a Miner soon after.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new miner responsibilities is difficult
Ideals: Gifted, Persistence. Flaws: Antagonistic. Bonds: Job. Occupation: Miner
Voice: Switch between two voices
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 49 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 16 (+3) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Abyssal, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1100 gp. Lapis lazuli (11 gp).
Ralf Abram, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears suspenders and tan workpants. His shirt is white, and he wears a heavy tan leather apron most of the time. He has a small bristly mustache and wavy black hair. His blue eyes peer out from beneath his top tan hat.
Personality: This man loves dancing and to teach people dancing more than just about anything. He is lazy, self-centered, vain, and jealous.
History: He comes from a rich southern family. He has chosen to use the inheritance that was left to him frivolously. Days after completing his studies, news broke out that his hometown was attacked by goblins. Ralf was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: Revenge; and wants to work out more often
Ideals: Artistic, Athletic. Flaws: Selfish. Bonds: Rich, Enemies. Occupation: Fisher
Voice: Switch between two voices
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 7
Hit Points 39 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 5 (-3) | 14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +0 / 2d4-3, Grapple +3
Possessions: 10000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Norman Badger, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears just a green suit. His blonde hair is heavily combed to the left. His face is scarred and worn.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Banker arts, while his mother instructed him in etiquette, music and courtly manner. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Dilettante they were divorced and he won custody of their son. He worked as a Banker, and he later adopted a second son.
Motivation: An old rival family wants him found.
Flaws: Ugly, Depressed, Fearful. Bonds: Rich, Family. Occupation: Banker
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 10 (+0) | 11 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 400 gp. A miniature golden chest with tiny emeralds lining the top (80 gp). Gold and topaz bottle stopper cork (400 gp). Gold and topaz bottle stopper cork (400 gp).
Gilbert Huckabee, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has no hair. His eyes are amber and catlike.
Personality: Cocky and sure of himself, he believes he is the best Seamstress born in the past three hundred years. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Gilbert was raised in a hard working conservative environment. He worked as a nervous Seamstress and found it very stressful. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Sabotage a competitor.
Flaws: Ugly, Shy. Bonds: Poor, Job, Religious. Occupation: Seamstress
Voice: Spits and sputters
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 12 (+1) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 43000 sp. Malachite (10 gp). Brown-green garnet (40 gp). Chrysoprase (40 gp). Red spinel (40 gp). 1 Darkwood Buckler.
Norman Branson, Male Human [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has shaved his head bald. His eyes are likewise hazel.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born several months after his mother was called into army service. He helped his mother out around the business and became quite the natural. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job
Ideals: Justice. Flaws: Emotional. Bonds: Military, Job. Occupation: Spy
Voice: Speaks with a cold
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Giant, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp.
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