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Advanced [show]


Anthony Compton, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, and carries shortbows. His chestnut hair is slicked back into a classic pompadour. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Abrasive and pushy, he has a hard time making friends. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Through the years after Anthony was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Anthony's mother didn't care for him much, and the feeling was mutual. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Ideals: Fighting. Flaws: Insomniac, Antagonistic. Bonds: Nature, Slave. Occupation: Masseuse

Voice: Eastern European accent

Attributes [hide]

Anthony Compton, Male Human Rogue 7
Medium (5'1") Human, Lawful Good (CR 7)
Armor Class 7
Hit Points 38 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)4 (-3) 15 (+2)19 (+4) 8 (-1)10 (+0)
Skills Insight +2, Stealth +0
Senses Passive Perception 9
Languages Common, Giant, Auran, Aquan, Sylvan
Attacks Melee +3 / 2d8+0, Ranged +0 / 2d8-3, Grapple +0

Possessions: 1200 gp.


Social Check DCs


Gerard Shelley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a long, blue, dusty cloak. His black hair is cut jaggedly and amateurishly. His eyes are blue and beady.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born a particularly ugly child, much to the horror of his parents. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has set out to sabotage the competition.

Motivation: Doesn't want to be a Stableman and was forced into it by his family; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Justice. Flaws: Ugly, PTSD. Bonds: Job, Family. Occupation: Stableman

Voice: Mousy voice

Attributes [hide]

Gerard Shelley, Male Human Wizard 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 9 (-1)12 (+1) 8 (-1)17 (+3)
Skills Intimidation +5, Investigation +3
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp. 1 Half-Plate. 1 Breastplate. 1 Masterwork studded leather.


Social Check DCs


Randal Breeden, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He is well dressed, constantly wearing a tan suit, white shirt, and brown tie. He has a hunchback. His chestnut hair and beard is wavy and long. His ears are large.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: The child of a Sailor, who enjoyed hunting, Randal was taken on many hunting expeditions. A gifted student he started as a Sailor, but he got bored and became a Navigator. He ran away from his former home and has been making his living as a Navigator for the past few years.

Motivation: Wants to open a new tavern; and balancing his hectic life and new navigator responsibilities is difficult

Ideals: Philantrophist, Justice. Flaws: Ugly. Bonds: Nature, Job. Occupation: Navigator

Voice: Excited and jittery

Attributes [hide]

Randal Breeden, Male Human Aristocrat 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 7 (-2)9 (-1) 11 (+0)9 (-1)
Skills Insight +2, Intimidation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 2 Thunderstones. 3 Tanglefoot bags. 3 Tanglefoot bags.


Social Check DCs


Theobald Browning, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tight fitting clothing which further accentuates his frame. His golden hair is knotted and matted. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a massive crush on the younger sibling of the Spice Merchant who has hired him part-time. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born on a small isolated farm. His father was a soldier and died while he was still young. Theobald was left his father's suit of armor and trained in its use and care. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To settle down with his crush; and to get a good night's sleep

Flaws: Insomniac. Bonds: Attractive, Has a crush, Slave, Nature, Military. Occupation: Spice Merchant

Voice: Sleepy voice

Attributes [hide]

Theobald Browning, Male Human Rogue 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 12 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 7 (-2)10 (+0) 16 (+3)18 (+4)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Arnold Bradly, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'2" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His left hand appears badly burned and disfigured. His blonde hair is lengthy and is close to two feet long. His hazel eyes peer out from beneath his feathered green hat.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Arnold was born in the west. At a young age he loved to build and create. His childhood dream was to be a Bounty Hunter, but he was a colossal failure. He's also a talented Bounty Hunter, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Ploughman responsibilities is difficult; and to be a bounty hunter again

Ideals: Philantrophist, Persistence. Flaws: Greedy. Bonds: Job. Occupation: Ploughman

Voice: Sore throat, cough

Attributes [hide]

Arnold Bradly, Male Human Rogue 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)14 (+2) 10 (+0)10 (+0)
Skills Animal Handling +2, Performance +2
Senses Passive Perception 10
Languages Common, Celestial, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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