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NPC Generator

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Advanced [show]


Trym Gentry, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears professional attire. He has a golden handlebar mustache and slicked back golden hair. He tend to wears goggles to shield his eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He feeds upon the attention of others.

History: He was born at the edge of vast forest. Trym liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved.

Ideals: Athletic, Optimist. Bonds: Attractive, Nature, Immigrant. Occupation: Hunter

Voice: Loud with bravado

Attributes [hide]

Trym Gentry, Male Human Druid 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)11 (+0) 7 (-2)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 44000 sp.


Social Check DCs


Lewis Tickle, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and white workpants. His shirt is blue, and he wears a heavy white leather apron most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his blonde hair in a flapper bob. His otherwise smooth face is marked with small tiny scars.

Personality: He is calm most of the time but flees social interaction. He is frequently practicing swordplay.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and he is wracked by social anxiety

Flaws: Shy, Disease. Bonds: Attractive, Military. Occupation: Painter

Voice: Hard of hearing, loud

Attributes [hide]

Lewis Tickle, Male Human Ranger 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)7 (-2) 17 (+3)8 (-1)
Skills Deception +1, Sleight of Hand +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gerard Wade, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair, while still mostly red, has prominent grey streaks. His thin eyebrows rest above his beady brown eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has all his life been fascinated with singing.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and retire the richest man in the south

Ideals: Entrepeneur, Optimist, Artistic. Flaws: Ugly. Bonds: Religious. Occupation: Fletcher

Voice: High pitched, excited

Attributes [hide]

Gerard Wade, Male Human Cleric 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)9 (-1) 10 (+0)15 (+2)
Skills Acrobatics +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Just what you see.


Social Check DCs


Hubert Kelsey, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his hair in dreadlocks. His green eyes dart from person to person.

Personality: He dislikes all the random violence that takes place in the south. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born in the south. Hubert was born on a far southern island where he grew up under the tutelage of his father, an expert Body Guard. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often.

Ideals: Athletic, Pacifist, Opinionated. Bonds: Poor, Immigrant. Occupation: Body Guard

Voice: Complex vocabulary, royal

Attributes [hide]

Hubert Kelsey, Male Human Monk 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)16 (+3) 16 (+3)13 (+1)
Skills Investigation +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Elven
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: Rock crystal (60 gp). Rose (60 gp). Rock crystal (60 gp).


Social Check DCs


Randal Wellington, Male Human [Permalink]

Personal [hide]

Description: An older man who wears silk and lounges about seductively, he is not a threatening figure. He has dyed his greying brown hair a little too much giving a sharp brown color. His eyes, though not visible through his cowl, are blue.

Personality: Abrasive and pushy, he has a hard time making friends. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He comes from a rich northern family. Through the years after Randal was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Randal's mother didn't care for him much, and the feeling was mutual. He now travels the world, in search of power and loot.

Motivation: He's repulsed by the PC; and a need for knowledge about a nearby landmark

Flaws: Antagonistic. Bonds: Attractive, Has a crush, Adventurer, Rich. Occupation: Stableman

Voice: Thin and wheezing

Attributes [hide]

Randal Wellington, Male Human Commoner 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)9 (-1) 13 (+1)16 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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