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NPC Generator

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Advanced [show]


Gerald Heiser, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He has the majority of his body covered in plate. He keeps his long chestnut hair kept up in a rat tail. He wears a mask on his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with finding treasure.

History: Born to a poor family in the city he treasured whatever gifts he got. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longbow.

Motivation: He is wracked by social anxiety; and meet up once more with his childhood friend

Flaws: Antagonistic, Fearful. Bonds: Adventurer, Poor. Occupation: Sailor

Voice: High pitched, excited

Attributes [hide]

Gerald Heiser, Male Human Monk 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)14 (+2) 14 (+2)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 20000 cp.


Social Check DCs


Patrick Stansfield, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'10" and wears a yellow shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His silver hair is long and unkept. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He also has developed a complete distrust of the Layabout profession.

History: Born in a small village he learned the ways of the warrior from his father. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Regain custody of his son.

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Family, Enemies. Occupation: Sellsword

Voice: Posh accent

Attributes [hide]

Patrick Stansfield, Male Human Adept 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)10 (+0) 14 (+2)15 (+2)
Skills Athletics +3, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 400 gp.


Social Check DCs


Theobald Cason, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with broad hat. He has wavy auburn hair. His eyes are amber and beady.

Personality: While he acts the brute, he is far gentler than he would appear. He is harsh and unforgiving.

History: He was born to a pair of big game hunters, but was frequently ill as a child. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Theobald never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He's repulsed by the PC; and wishes to resurrect an old love

Ideals: Fighting. Flaws: Ugly, Antagonistic, Disease. Bonds: In love. Occupation: Laborer

Voice: Indian accent

Attributes [hide]

Theobald Cason, Male Human Barbarian 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 40 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)17 (+3) 17 (+3)14 (+2)
Skills Nature +6, Persuasion +5
Senses Passive Perception 13
Languages Common, Draconic, Goblin, Orc
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 2000 sp. Jasper (80 gp).


Social Check DCs


Wymar Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His black hair is styled in orderly dreadlocks. His half smiles and green eyes are beguiling and draw you in.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Entrepeneur. Flaws: Shy, Fearful. Bonds: Attractive. Occupation: Navigator

Voice: Soft and melodious

Attributes [hide]

Wymar Tattersall, Male Human Monk 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)10 (+0) 15 (+2)17 (+3)
Skills Investigation +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Drogo Addington, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a black vest and prefers white and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His red hair is braided into rings. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is harsh and unforgiving.

History: He was born blind and as such lacked many opportunities for work. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him; and he's repulsed by the pc

Ideals: Impeccable. Flaws: Ugly, Insane, Antagonistic, Disease. Occupation: Miller

Voice: Raspy

Attributes [hide]

Drogo Addington, Male Human Expert 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)11 (+0) 13 (+1)11 (+0)
Skills Intimidation +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 40000 sp. 1 Minor magic item.


Social Check DCs

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