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NPC Generator

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Advanced [show]


Dustin Kenley, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is dressed in earthy colors with a violet and blue handkerchief worn on his left side. His hair is cut close to his head. His gray unseeing eyes seem to look past you.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born the only child of a wealthy merchant. He moved from fad to fad and when he turned 15 he discovered writing. He has been a successful dealer in antiques buying low and selling high.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Fighting, Entrepeneur, Artistic. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Assassin

Voice: Pirate accent

Attributes [hide]

Dustin Kenley, Male Human Cleric 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 15 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)11 (+0) 13 (+1)16 (+3)
Skills Deception +6, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 800 gp.


Social Check DCs


Dustin Heiser, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft red waves gently in the breeze. His hair is long and chestnut with streaks of golden, and is pulled back with small black clips. His beard is golden, braided, and well cared for. He has a tattooed face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born a particularly ugly child, much to the horror of his parents. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's looking for his big break.

Ideals: Justice. Flaws: Emotional, Ugly. Bonds: Rich, Adventurer. Occupation: Barrister

Voice: Can't modulate volume

Attributes [hide]

Dustin Heiser, Male Human Aristocrat 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)10 (+0) 11 (+0)10 (+0)
Skills Intimidation +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Drogo Marlowe, Male Human [Permalink]

Personal [hide]

Description: He wears dull green sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sword, just in case, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. His silver hair is smooth and relatively long. His amber eyes dart from person to person.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a small toy that he constantly fidgets with.

History: Gifted from a young age, Drogo studied abroad. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He has passion for adventuring and risk; and revenge

Ideals: Gifted. Flaws: Addict, Antagonistic. Bonds: Enemies, Adventurer. Occupation: Navigator

Voice: Pirate accent

Attributes [hide]

Drogo Marlowe, Male Human Bard 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)13 (+1) 12 (+1)8 (-1)
Skills History +3, Insight +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 33000 sp.


Social Check DCs


Wymar Bentham, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He is portly but not overly obese. His hair is red and curly. His green eyes dart from person to person.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He also is a firm believer in the manly ideal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He helped his father out around the business and became quite the natural. He has worked as a Engraver like his father before him.

Motivation: To settle down with his crush; and balancing his hectic life and new engraver responsibilities is difficult

Ideals: Gifted. Flaws: Mundane, Impulsive. Bonds: Job, Has a crush. Occupation: Engraver

Voice: Farmer accent

Attributes [hide]

Wymar Bentham, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)16 (+3) 13 (+1)16 (+3)
Skills Athletics +3, Insight +3
Senses Passive Perception 11
Languages Common, Terran, Infernal, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Aldous Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. He wears a Stetson hat to hide his balding. His eyes are likewise amber.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a habit of throwing himself into exceedingly dangerous situations.

History: His parents moved while he was still in utero so he is the first generation to be born here. Aldous liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He left for the north, certain he would find work there.

Motivation: His religion dominates his actions; and to clean up the streets

Flaws: Ugly, Impulsive. Bonds: Guardian, Immigrant, Nature. Occupation: Ploughman

Voice: Cold and demanding tone

Attributes [hide]

Aldous Cumberbatch, Male Human Sorcerer 7
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 22 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)13 (+1) 14 (+2)16 (+3)
Skills Athletics +3, Intimidation +6
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 900 gp. Embroidered silk and velvet mantle with numerous moonstones (1200 gp). Silver comb with moonstones (900 gp).


Social Check DCs

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