Nicholas Brandon, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is wearing colorful clothing, dressed as a Herbalist. He sports a flattop hair cut. His eyes are likewise blue.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He pushes his goals aggressively. He is also a coward if confronted.
History: Nicholas lived on a farm with his father, near the main road leading to a nearby town. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants a kiss; and nothing but the best is good enough for him
Ideals: Athletic, Impeccable. Flaws: Fearful. Bonds: Family, Nature, Has a crush. Occupation: Herbalist
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 10 (+0) | 12 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 90 pp.
Miles York, Male Human [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized pastel coat. He has moderate length red hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was raised in a white middle class family as the only child. His father had invested heavily in several trade routes and wanted him to inherit them. He's since become an addict/alcoholic.
Motivation: To find somewhere to settle down; and to end his boredom
Ideals: Disciplined. Flaws: Addict, Mundane. Bonds: Rich. Occupation: Herbalist
Voice: Mousy voice
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Ignan, Orc, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 3200 sp.
Manfred Carlyle, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He has the majority of his body covered in plate, marred by teas. He sports a long white beard, and similarly colored long hair. He wears a mask on his face.
Personality: He is overprotective of those who hire his services. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Manfred was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He has worked as a Roofer like his mother before him.
Motivation: To clean up the streets; and to protect his home
Ideals: Joker. Flaws: Ugly. Bonds: Guardian, Job. Occupation: Roofer
Voice: Uses sign language
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 10 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 11 (+0) | 16 (+3) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Undercommon, Giant, Elven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Deep green spinel (80 gp). 1 Healer’s kit.
Roland Presley, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, grey cloak. He carries with him a set of lances on his belt, each one with a sapphire on the hilt. His hair is white, silky, and of moderate length. He has a tattooed face.
Personality: He loves telling others what to do and how they should feel about things. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: The child of a Cook, who enjoyed hunting, Roland was taken on many hunting expeditions. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted arcane powers by his dying brother.
Motivation: He feels threatened by others.
Ideals: Fighting, Opinionated, Gifted. Flaws: Fearful. Bonds: Attractive, Nature. Occupation: Barkeep
Voice: Low range voice
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 31 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 14 (+2) | 16 (+3) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Goblin, Giant, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 700 gp.
Kyle Clare, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is wearing a long, blue, dusty cloak. His white hair is kept up in a ponytail inside a Stetson hat. His hazel eyes lackadaisically let the world flow into them.
Personality: He is witty, but his monotone delivery comes off as unnerving He is a bit of a xeno-phobe, disliking non-Humans.
History: He was born in the south, but his parents moved at a very young age to the west. Kyle was born on a far southern mountains where he grew up under the tutelage of his father, an expert Mercenary. Days after completing his studies, news broke out that his hometown was attacked by drow. Kyle was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: He wants revenge against drow; and balancing his hectic life and new mercenary responsibilities is difficult
Ideals: Joker. Flaws: Racist. Bonds: Immigrant, Enemies, Job. Occupation: Mercenary
Voice: Smooth and feminine
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 400 gp.
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