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Advanced [show]


Heward Tattersall, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He is physically well-built. His silver hair is greasy and uncared for. His green eyes lackadaisically let the world flow into them.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is obsessed with finding treasure.

History: Heward was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Gardener. He struck the Gardener job and began his own company from there.

Motivation: He feels kind of lost in life; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Ugly, Depressed. Bonds: Adventurer, Job. Occupation: Gardener

Voice: Rhymes sentences (sorry)

Attributes [hide]

Heward Tattersall, Male Human Wizard 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)8 (-1) 10 (+0)15 (+2)
Skills Investigation +1, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Bertram Shirley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He wears a blue vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his blue boots flare out at the collars. His blonde hair is braided into rings. He has several tiny aquamarine earrings on each ear.

Personality: He exudes charisma. He is a tour de force of persuasion. He works hard and plays hard.

History: Born in the south to a Map Maker, Bertram learned a great deal about his father's area of expertise. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Money/treasure; and further expansion of business

Flaws: Hedonist. Bonds: Rich, Attractive, Job, Adventurer. Occupation: Map Maker

Voice: Laughs frequently while speaking

Attributes [hide]

Bertram Shirley, Male Human Fighter 7
Medium (5'8") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 37 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)11 (+0) 14 (+2)7 (-2)
Skills Intimidation +1, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1000 sp. Sard (50 gp). Sardonyx (50 gp). Golden pearl (90 gp). Alexandrite (1300 gp).


Social Check DCs


Frederick Reed, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He does not wear sleeves and tends to eschew shirts when he can avoid it. His moppish chestnut hair is in a traditional bowl cut. His brown eyes dart from person to person to random spaces in the air.

Personality: He is business-like. He takes instructions and follows them to the letter. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to loving parents in a slum to the east. He was an athlete and attended two major summer competitions. He never won. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Athletic, Professionalism. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Shipwright

Voice: Irish accent

Attributes [hide]

Frederick Reed, Male Human Expert 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 20 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)17 (+3) 9 (-1)9 (-1)
Skills Deception +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Goblin, Orc, Ignan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Fawcett, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He sports a flattop hair cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When Henry reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is greedy; and money/treasure

Ideals: Joker, Entrepeneur. Bonds: Rich, Military. Occupation: Herbalist

Voice: Eastern European accent

Attributes [hide]

Henry Fawcett, Male Human Warrior 8
Medium (6'1") Human, Chaotic Good (CR 8)
Armor Class 9
Hit Points 63 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 15 (+2)14 (+2) 15 (+2)8 (-1)
Skills Athletics +7, Insight +5
Senses Passive Perception 12
Languages Common, Auran, Ignan
Attacks Melee +7 / 2d10+4, Ranged +2 / 2d10-1, Grapple +5

Possessions: 1200 gp. 1 Minor magic item.


Social Check DCs


Gerard Wordsworth, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a very tight haircut. His eyes are green.

Personality: Cocky and sure of himself, he believes he is the best Unemployed born in the past three hundred years. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Unemployed like his mother before him.

Motivation: Wants to work out more often; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Athletic. Bonds: Job, Religious, Slave. Occupation: Unemployed

Voice: Deep voice with rolling R's

Attributes [hide]

Gerard Wordsworth, Male Human Adept 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)16 (+3) 11 (+0)10 (+0)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnoll, Dwarven, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 100 gp.


Social Check DCs

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