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Advanced [show]


Hubert Tyndall, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is chestnut and very short. He has blue eyes and a yellow hat with a white feather.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gypsy cursed him at a young age, leading to his ugly appearance. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Rich. Occupation: Sailor

Voice: Spits and sputters

Attributes [hide]

Hubert Tyndall, Male Human Sorcerer 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)14 (+2) 11 (+0)14 (+2)
Skills Deception +4, Stealth +4
Senses Passive Perception 10
Languages Common, Goblin, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 200 gp.


Social Check DCs


Everard Langley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses in collared shirts and wears a proper scarf over his head. His auburn hair is thinning but still full. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: His tongue was cut out and he uses sign language. Energy wise he seems alert and responsive.

History: Everard lived on a farm with his mother, near the main road leading to a nearby town. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. Due to his spouse's obsession with being a Priest they were divorced and he won custody of their daughter. He worked as a Architect, and he later adopted a second daughter.

Motivation: He is greedy; and regain custody of his daughter

Ideals: Professionalism, Entrepeneur. Flaws: Disease. Bonds: Family, Rich. Occupation: Architect

Voice: Slow speaker

Attributes [hide]

Everard Langley, Male Human Barbarian 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 34 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 10 (+0)14 (+2) 10 (+0)7 (-2)
Skills History +4, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Odo Gresham, Male Human [Permalink]

Personal [hide]

Description: A 5'2" northern man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has done his best to style his chestnut hair to look like a famous performer. His eyes are amber and he is always smoking a pipe.

Personality: Overbrimming with self-confidence, Odo isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Odo is combative with any and all who dare try his patience in the slightest.

History: He was born in the north. He has chosen to use the inheritance that was left to him frivolously. He now spends his time doing works of charity.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Impeccable, Justice, Philantrophist. Bonds: Rich, Immigrant, Job. Occupation: Seamstress

Voice: Scottish accent

Attributes [hide]

Odo Gresham, Male Human Aristocrat 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)16 (+3) 14 (+2)14 (+2)
Skills Perception +4, Stealth +5
Senses Passive Perception 15
Languages Common, Halfling, Draconic, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Hematite (8 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Wymar Read, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is an epitome of beauty. His brown hair has been sun bleached extensively. His brown eyes dart from person to person.

Personality: He acts crazy and hedonistic. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Wymar is combative with any and all who dare try his patience in the slightest.

History: Wymar was born with his mother's beautiful face. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Adventurer work with an outfit from a few towns over. Adventurer work suited him well, and with each successful project, he earned more gold and more respect from his peers. In the meantime he has taken over work as a Adventurer and occasionally as a mercenary.

Motivation: Balancing his hectic life and new Adventurer responsibilities is difficult; and regain custody of his daughter

Ideals: Justice. Flaws: Hedonist. Bonds: Attractive, Job, Adventurer, Family. Occupation: Adventurer

Voice: Dutch accent

Attributes [hide]

Wymar Read, Male Human Sorcerer 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 29 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)7 (-2) 9 (-1)12 (+1)
Skills Arcana +1, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 gp. Amethyst (70 gp). Silver pearl (70 gp). Iolite (20 gp). 1 Minor magic item.


Social Check DCs


Nicholas Law, Male Human [Permalink]

Personal [hide]

Description: He wears violet leather gloves, a violet jacket, and tight pants. He carries with him a set of ceremonial daggers, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He has styled his brown hair well, parting it to the right. His gray eyes lackadaisically let the world flow into them.

Personality: Confrontational and typically high on some drug or another. He is an amazing painter.

History: He comes from a rich northern family. His childhood dream was to be a Masseuse, but he was a colossal failure. He now mingles about in high society.

Motivation: Expand his business; and he has money and likes to spend it

Ideals: Fighting, Gifted. Flaws: Addict. Bonds: Rich, Job. Occupation: Bricklayer

Voice: Pronounces O like U

Attributes [hide]

Nicholas Law, Male Human Adept 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)18 (+4) 13 (+1)13 (+1)
Skills Medicine +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Draconic, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 5000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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