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Advanced [show]


Percival Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His chestnut hair is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He pushes his goals aggressively. He is also a coward if confronted.

History: Percival hails from a village terrorized by illithids. At a young age his mother died while driving off some illithids. His father being the stubborn sort decided to stay and helped train him in lance use. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Percival fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels the way he acts is they only way to get by in the world; and he feels threatened by others

Ideals: Impeccable, Fighting. Flaws: Ugly, Fearful. Bonds: Enemies. Occupation: Baker

Voice: Speaks like tongue is numb

Attributes [hide]

Percival Bradshaw, Male Human Expert 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 6 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 6 (-2)8 (-1) 15 (+2)8 (-1)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 10 pp. Amethyst (50 gp). Black pearl (400 gp). 1 Everburning torch. 2 Antitoxin. 1 Thunderstones.


Social Check DCs


Trey Gresham, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is an epitome of beauty. His auburn hair is smooth and relatively long. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is used to getting what he wants. In part because he is a meticulous planner.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Merchant. He ran away from his former home and has been making his living as a Merchant for the past few years.

Motivation: He is terrified, and will act out of fear; and expand his business

Ideals: Professionalism. Flaws: Fearful. Bonds: Attractive, Slave, Job. Occupation: Merchant

Voice: Speaks fast with a slight lisp

Attributes [hide]

Trey Gresham, Male Human Wizard 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)11 (+0) 14 (+2)15 (+2)
Skills Nature +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 2100 sp.


Social Check DCs


Trym Windsor, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a spear, but if one is not available he will default to his longsword. He has done his best to style his white hair to look like a famous performer. His violet unseeing eyes seem to look past you.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Philantrophist. Flaws: Ugly, Disease, Fearful. Occupation: Blacksmith

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Trym Windsor, Male Human Commoner 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 15 (+2)17 (+3) 8 (-1)12 (+1)
Skills Arcana +5, Nature +5
Senses Passive Perception 9
Languages Common, Auran, Abyssal, Sylvan
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Ernest Beckwith, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He is typically in his Butcher uniform. His hair is short and chestnut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He acts crazy and hedonistic. He invites people to come help in his community garden.

History: Sold as a small child to a wizard, Ernest was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has achieved small success as a Butcher.

Motivation: He is unsatisfied with his job; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist. Flaws: Hedonist. Bonds: Job, Mentor, Religious. Occupation: Butcher

Voice: Low and grunting

Attributes [hide]

Ernest Beckwith, Male Human Paladin 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)13 (+1) 12 (+1)13 (+1)
Skills History +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 20000 cp. Peridot (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anthony Digby, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many violet ritualistic tattoos. He dresses in collared shirts and wears a proper scarf over his head. With bright black hair and a scraggly beard. He has a dull look in his blue eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Anthony is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: His father raised him in a mountain cabin. Like his mother and his brother before him, after school he went straight into learning to become a Knight. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Further expansion of business; and find a way to reverse the transformation of his brother

Bonds: Guardian, Family, Nature, Job. Occupation: Knight

Voice: High pitched and raspy

Attributes [hide]

Anthony Digby, Male Human Expert 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)12 (+1) 12 (+1)17 (+3)
Skills Acrobatics +3, Arcana +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. 3 Holy water. 4 Alchemist’s fire.


Social Check DCs

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