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Advanced [show]


Trey Fawcett, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses in collared shirts and wears a proper scarf over his head. He wears his golden hair down. His blue eyes have a joyful gleam in them most of the time.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born in the north. Like his father and his brother before him, after school he went straight into learning to become a Merchant. He's also a talented Fletcher, but doesn't like to broadcast it.

Motivation: Many giants want him driven away; and he wants revenge against giants

Flaws: Antagonistic. Bonds: Nature, Immigrant, Job, Enemies. Occupation: Merchant

Voice: Uses lots of figures of speech

Attributes [hide]

Trey Fawcett, Male Human Adept 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 14 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 6 (-2)11 (+0) 12 (+1)18 (+4)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 100 gp.


Social Check DCs


Randal Sharps, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a well pressed and immaculate suit (or dress). His hair is white and very short. This hazel eyed southerner is not easily forgotten.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has worked as a Weaver like his father before him.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Persistence. Bonds: Military, Mentor, Job, Adventurer. Occupation: Weaver

Voice: Uses lots of figures of speech

Attributes [hide]

Randal Sharps, Male Human Cleric 10
Medium (6'6") Human, Chaotic Good (CR 10)
Armor Class 11
Hit Points 60 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)14 (+2) 8 (-1)9 (-1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 9
Languages Common, Halfling, Gnome
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 3000 sp. Sardonyx (50 gp). Black pearl (1100 gp). Black pearl (1100 gp).


Social Check DCs


Roland Davenport, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He is well dressed, constantly wearing a red suit, pastel shirt, and green tie. His hair is greying and his face has many wrinkles. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.

Motivation: He is compelled to act according to his religious beliefs; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Emotional. Bonds: Adventurer, Religious. Occupation: Weaver

Voice: Sore throat, cough

Attributes [hide]

Roland Davenport, Male Human Ranger 7
Medium (5'1") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 33 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)12 (+1) 16 (+3)15 (+2)
Skills Athletics +3, Stealth +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 12000 sp. Onyx (80 gp). Fire opal (1000 gp). Black pearl (1000 gp). Deep blue spinel (1000 gp).


Social Check DCs


Solomon Skelton, Male Human [Permalink]

Personal [hide]

Description: He wears brown painted combat armor at almost all times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. His silver hair is lengthy and is close to two feet long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Abrasive and pushy, he has a hard time making friends. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting goblins, the young Solomon began to lead the lost caravan. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants revenge against goblins; and several ex partners dislike his way of doing things and want revenge

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Enemies, Rich. Occupation: Carpenter

Voice: Spanish accent

Attributes [hide]

Solomon Skelton, Male Human Monk 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 24 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)10 (+0) 12 (+1)15 (+2)
Skills Athletics +4, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +4

Possessions: 900 gp. Gold and topaz bottle stopper cork (800 gp).


Social Check DCs


Diggory Dalton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'10" and wears professional attire. He has styled his black hair well, parting it to the left. His eyes, though not visible through his cowl, are blue.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He got into the Bather business at a young age. Like his mother and his brother before him, after school he went straight into learning to become a Bather. He then took over the family business and is one of the better Bather for hire.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he is unsatisfied with his job

Ideals: Optimist. Bonds: Attractive, Guardian, Job, Enemies. Occupation: Bather

Voice: Sleepy voice

Attributes [hide]

Diggory Dalton, Male Human Bard 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)15 (+2) 15 (+2)9 (-1)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Abyssal, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 300 gp. Golden pearl (50 gp). Citrine (20 gp).


Social Check DCs

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