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NPC Generator

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Advanced [show]


Anselm Mori, Male Human [Permalink]

Personal [hide]

Description: A 5'2" southern man, he wears a faded coat and loose pants complete with wide-brimmed hat. His auburn hair is singed and shortened. He has amber eyes.

Personality: He speaks before he thinks and is too direct. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in the south his family was never financially stable. He was taken from his home at a very young age. He has built up a small fortune and can afford his own way.

Motivation: He is currently in port desperately looking for someone to get him out; and he is wracked by social anxiety

Flaws: Ugly, Impulsive, Fearful. Bonds: Poor, Slave. Occupation: Sculptor

Voice: Speaks with lips pursed

Attributes [hide]

Anselm Mori, Male Human Monk 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)12 (+1) 13 (+1)16 (+3)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Manfred Kelsey, Male Human [Permalink]

Personal [hide]

Description: He likes to wear violet tank tops with white pants. He is portly but not overly obese. His red hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise green. His teeth are white and perfect.

Personality: Manfred is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Extrovert, Logical. Flaws: Disease. Bonds: Attractive, Military. Occupation: Masseuse

Voice: Scratchy, weak

Attributes [hide]

Manfred Kelsey, Male Human Adept 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 17 (+3)12 (+1) 14 (+2)10 (+0)
Skills Arcana +4, Investigation +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 800 gp. Red-brown spinel (140 gp). Aquamarine (400 gp). 1 Minor magic item.


Social Check DCs


Balimaar Blankley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His white hair and beard is wavy and long. He wears large thick round spectacles.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He uses divination through singing.

History: He comes from a rich eastern family. After coming to the age of reason, Balimaar took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted arcane powers by his dying brother.

Motivation: He has money and likes to spend it.

Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Blacksmith

Voice: Pronounces O like U

Attributes [hide]

Balimaar Blankley, Male Human Aristocrat 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)15 (+2) 17 (+3)18 (+4)
Skills Stealth +5, Survival +6
Senses Passive Perception 13
Languages Common, Undercommon, Draconic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp. Old masterpiece painting (500 gp). Gold dragon comb with red garnet eye (900 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). Solid gold idol (900 gp).


Social Check DCs


Gunter Myerscough, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown cloak. He has a slight overbite and is overall scrawny. He has done his best to style his blonde hair to look like a famous performer. He is very pretty but has cold, dead eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He comes from a rich northern family. He went to a religious school and was inspired by the priests there in charitable deeds. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs.

Flaws: Mundane, Forgetful. Bonds: Attractive, Rich, Religious. Occupation: Fisher

Voice: High pitched, excited

Attributes [hide]

Gunter Myerscough, Male Human Warlock 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)11 (+0) 9 (-1)10 (+0)
Skills Animal Handling +1, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 3100 sp.


Social Check DCs


William Woods, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears an entirely grey suit with green socks and a vest with buckled shoes. He sports a flattop hair cut. His fierce brown eyes like to dwell on things.

Personality: William is depressed about a lot of things. He tends to be a nihilist. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born a particularly ugly child, much to the horror of his parents. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He's since become an addict/alcoholic.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Joker, Impeccable. Flaws: Ugly, Depressed, Addict. Occupation: Bowyer

Voice: Speaks through clenched teeth

Attributes [hide]

William Woods, Male Human Paladin 8
Medium (6'2") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 50 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)12 (+1) 16 (+3)13 (+1)
Skills Acrobatics +5, Performance +4
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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