Geoffrey Hadleigh, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is long and golden with streaks of brown, and is pulled back with small tan clips. His beard is brown, braided, and well cared for. His fierce hazel eyes like to dwell on things.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Geoffrey was left his mother's suit of armor and trained in its use and care. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the west; and he wants nothing more than to rejoin the army
Ideals: Entrepeneur, Joker. Bonds: Attractive, Military. Occupation: Bookbinder
Voice: Smoker's lung
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 10 (+0) | 10 (+0) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Manfred Barclay, Male Human [Permalink]
Personal [hide]
Description: He wears suspenders and brown workpants. His shirt is tan, and he wears a heavy brown leather apron most of the time. He has a moderate pudge and is not very fit. He wears his golden hair up in a very large beehive style do. His eyes are blue and beady.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: The child of a Engraver, who enjoyed hunting, Manfred was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He's since become an addict/alcoholic.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and revenge
Flaws: Ugly, Shy, Addict. Bonds: Enemies, Nature. Occupation: Bellfounder
Voice: Nasally tone
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 74 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 9 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 500 gp. Black pearl (1600 gp). Aquamarine (1600 gp). Freshwater pearl (14 gp).
Rolf Alton, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a black vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his black boots flare out at the collars. He wears his black hair down. He has gleaming, smiling violet eyes.
Personality: He is calm most of the time but flees social interaction. He is lazy and tries to find solutions quickly.
History: Gifted from a young age, Rolf studied abroad. Rolf was born on a far southern island where he grew up under the tutelage of his father, an expert Doctor. He left for the south, certain he would find work there.
Motivation: Wants to work out more often; and sabotage a competitor
Ideals: Athletic, Gifted. Flaws: Shy, Lazy. Bonds: Immigrant. Occupation: Doctor
Voice: German accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Solid gold idol (600 gp). Silver comb with moonstones (600 gp). A roughly beaten golden orb (30 gp).
Anselm Milton, Male Human [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his scimitar with his veritable burlap sack of a shirt. He has a moderate pudge and is not very fit. He wears a feathered hat to hide his balding. His face is covered beneath a completely black helmet.
Personality: Stoic and calm, he prefers to meditate than take action. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: From birth he was tutored by a cruel and relentless mentor. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes
Ideals: Disciplined, Impeccable. Flaws: Impulsive. Bonds: Mentor. Occupation: Adventurer
Voice: French accent
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 12 (+1) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Aquan, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 1700 sp.
Raymond Oakley, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a brown Stetson hat and brown clothes. He has moderate length golden hair. He has a dull look in his brown eyes.
Personality: Raymond hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He never wears the same outfit twice, unless he absolutely has to.
History: Born to a pair of adventurers, Raymond grew up listening to his father's many stories. Cursed with unlife at a very young age, Raymond has worked very hard to control his curse. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He desires power and/or immortality.
Ideals: Athletic, Artistic. Flaws: Disease. Bonds: Adventurer. Occupation: Adventurer
Voice: Russian accent
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 4 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 5 (-3) | 16 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Draconic, Sylvan, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. 1 Masterwork Common Melee.
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