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NPC Generator

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Advanced [show]


Anselm Stansfield, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He likes to wear ponchos typically of a light pastel in addition to tight pants. He sports a flattop hair cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Animals are drawn to him, and he is able to talk to them.

History: Anselm was born in the south. At a young age he loved to build and create. While studying, he fell in love. They married and had a daughter. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Anselm never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Balancing his hectic life and new Bellfounder responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Gifted, Persistence. Flaws: Antagonistic. Bonds: In love, Job. Occupation: Bellfounder

Voice: Slow speaker

Attributes [hide]

Anselm Stansfield, Male Human Rogue 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 31 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)10 (+0) 14 (+2)16 (+3)
Skills Intimidation +5, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 8000 cp. Pink pearl (120 gp). 1 Minor magic item.


Social Check DCs


Trey Camden, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a pastel cloak and cross-gartered red stockings. He has shaved his head bald. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Trey is depressed about a lot of things. He tends to be a nihilist. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: From birth he was tutored by a cruel and relentless mentor. His father had invested heavily in several trade routes and wanted him to inherit them. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he is greedy

Flaws: Depressed, Insane. Bonds: Immigrant, Mentor, Rich. Occupation: Performer

Voice: Uses lots of figures of speech

Attributes [hide]

Trey Camden, Male Human Commoner 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 28 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)7 (-2) 11 (+0)17 (+3)
Skills Persuasion +6, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Richard Alston, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely black suit with tan socks and a vest with buckled shoes. He has a slight overbite and is overall scrawny. His black hair is thinning but still full. His eyes are amber and catlike.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does not trust anyone and sleeps with one eye open.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Richard has worked very hard to control his curse. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero.

Ideals: Disciplined. Flaws: Insomniac, Disease. Bonds: Adventurer. Occupation: Layabout

Voice: Tuts and clicks tongue

Attributes [hide]

Richard Alston, Male Human Rogue 7
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 42 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)11 (+0) 12 (+1)14 (+2)
Skills Persuasion +5, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 200 gp. Black pearl (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Prescott, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he typically wears blue cloth garments or leather armor. His white hair is lengthy. His gray unseeing eyes seem to look past you.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is obsessed with a lost civilization.

History: He is the product a well kept family trust fund and as such has never really known need. From his teen years he was always beautiful and desirable, so people have always doted on him. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Disease, Greedy. Bonds: Attractive, Adventurer, Rich. Occupation: Navigator

Voice: Sensual and smooth

Attributes [hide]

William Prescott, Male Human Barbarian 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 60 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 16 (+3)12 (+1) 9 (-1)18 (+4)
Skills Investigation +4, Religion +4
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0

Possessions: 1 Full Plate. 1 Masterwork studded leather. 1 Half-Plate. 1 Full Plate.


Social Check DCs


Roland Barton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he has a large white mantle and cape that has been intricately interwoven into his black robe. His hair is silver, silky, and of moderate length. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A skeptical and narcissistic man, Roland's first love is himself. His second love is also himself. He invites people to come help in his community garden.

History: The child of a Roofer, who enjoyed hunting, Roland was taken on many hunting expeditions. Roland liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels the way he acts is they only way to get by in the world; and he is not mentally stable, and does not behave rationally

Ideals: Impeccable, Philantrophist. Flaws: Insane. Bonds: Attractive, Nature. Occupation: Locksmith

Voice: Scratchy, weak

Attributes [hide]

Roland Barton, Male Human Monk 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)18 (+4) 9 (-1)14 (+2) 13 (+1)13 (+1)
Skills History +4, Performance +3
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee -1 / 1d8-3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp. 1 Masterwork studded leather. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs

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