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NPC Generator

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Advanced [show]


Jocelyn York, Male Human [Permalink]

Personal [hide]

Description: This man wears light armors faded through time and improper care. He is muscular with a powerful set of arms. His hair is long and silver with streaks of brown, and is pulled back with small black clips. His beard is brown, braided, and well cared for. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is happy with his job as a Miller. He turns his eye from what people do, preferring to live and let live. He is able to make almost anything out of random pieces of junk.

History: He got into the Miller business at a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's also a talented Brewer, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job.

Ideals: Gifted. Flaws: Disease. Bonds: Job, Mentor. Occupation: Miller

Voice: Eastern European accent

Attributes [hide]

Jocelyn York, Male Human Rogue 7
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 33 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 14 (+2)10 (+0) 13 (+1)6 (-2)
Skills Intimidation +1, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 2d8-3, Ranged +4 / 2d8+1, Grapple +1

Possessions: 40 pp. Obsidian (16 gp). 1 Minor magic item.


Social Check DCs


William Asheton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'0" and is wearing a perfectly clean shirt and pair of pants. His left leg appears badly burned and disfigured. He sports a long blonde beard, and similarly colored long hair. His amber eyes dart from person to person to random spaces in the air.

Personality: He dislikes all the random violence that takes place in the east. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born blind and as such lacked many opportunities for work. He worked as a nervous Fortune-teller and found it very stressful. He tends to his Fortune-teller job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Pacifist. Flaws: Racist, Disease. Bonds: Attractive, Job. Occupation: Fortune-teller

Voice: Rolls R's

Attributes [hide]

William Asheton, Male Human Adept 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 32 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 15 (+2)14 (+2) 13 (+1)13 (+1)
Skills Insight +3, Performance +3
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 25000 cp.


Social Check DCs


Thomas Carlyle, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a simple black robe with pastel stripes complete with hood. His golden hair is lengthy. His eyes are blue.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. The war was a terrible time for him, and Thomas does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was raised in a desert tribe. Thomas liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He hasn't been sleeping well lately.

Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life

Flaws: Insomniac, Depressed. Bonds: Attractive, Military, Nature. Occupation: Mortician

Voice: Hard of hearing, loud

Attributes [hide]

Thomas Carlyle, Male Human Sorcerer 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 36 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)13 (+1) 17 (+3)8 (-1)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 700 gp. 1 Good lock.


Social Check DCs


Dustin Tatum, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fitting clothing which further accentuates his frame. He is muscular with a powerful set of arms. He has dyed his greying brown hair a little too much giving a sharp brown color. His eyes are likewise green. His teeth are white and perfect.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He believes the world needs to unite to get rid of giants once and for all.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He got away from his former life and has fallen to alcoholism.

Motivation: His religion dominates his actions; and he is content

Flaws: Mundane, Addict. Bonds: Attractive, Enemies, Debt, Religious. Occupation: Actor

Voice: Loud with bravado

Attributes [hide]

Dustin Tatum, Male Human Expert 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)13 (+1) 7 (-2)14 (+2)
Skills Intimidation +4, Sleight of Hand +5
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Zircon (70 gp). Moss agate (10 gp).


Social Check DCs


Ernest Hayes, Male Human [Permalink]

Personal [hide]

Description: 5'5" and lanky with angular features, he is an attractive figure. He wears a brown cloak and cross-gartered white stockings. He has white hair. His green eyes lackadaisically let the world flow into them.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born to a pair of adventurers, Ernest grew up listening to his mother's many stories. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Since then, he has sought to make the best of life.

Motivation: He has a rivalry with the Church that dominates his actions; and a need for knowledge about a nearby landmark

Ideals: Optimist. Bonds: Attractive, Religious, Adventurer, Mentor. Occupation: Miner

Voice: Prounounces S like Z

Attributes [hide]

Ernest Hayes, Male Human Commoner 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 16 (+3)10 (+0) 14 (+2)12 (+1)
Skills Insight +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +0 / 1d10-2, Grapple -2

Possessions: 500 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate. 1 Breastplate.


Social Check DCs

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