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NPC Generator

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Advanced [show]


Chad Hayden, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears a worn and beaten armor. He has a hunchback. He has wavy brown hair. He wears large thick round spectacles.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Chad is combative with any and all who dare try his patience in the slightest.

History: Chad was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and find a way to reverse the transformation of his brother

Ideals: Impeccable, Justice. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Mason

Voice: Spits words with contempt

Attributes [hide]

Chad Hayden, Male Human Barbarian 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 40 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)15 (+2) 13 (+1)15 (+2)
Skills Investigation +5, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 600 gp. Hematite (15 gp).


Social Check DCs


Godfrey Sheldon, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is constantly adorned with expensive silk clothing, often dyed in bright red and violet, and wears rings and necklaces with large, colorful gems. He wears a small hat to hide his balding. His amber eyes have a joyful gleam in them most of the time.

Personality: While he acts the brute, he is far gentler than he would appear. The war was a terrible time for him, and Godfrey does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his mother was called into army service. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Regain custody of his son; and an old rival family wants him found

Ideals: Fighting. Flaws: Depressed, Antagonistic. Bonds: Rich, Military, Family. Occupation: Armorer

Voice: Uses lots of figures of speech

Attributes [hide]

Godfrey Sheldon, Male Human Bard 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)14 (+2) 10 (+0)14 (+2)
Skills Insight +2, Investigation +4
Senses Passive Perception 10
Languages Common, Goblin, Halfling
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 500 sp. Banded agate (10 gp). Blue quartz (10 gp). Fiery yellow corundum (400 gp). 1 Half-Plate.


Social Check DCs


Theodoric Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears dull violet sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed dagger, just in case. His whole body is exceptionally muscular. His hair is long and blonde with streaks of red, and is pulled back with small violet clips. His beard is red, braided, and well cared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Painter mother left him crippled. He left for the north, certain he would find work there.

Motivation: To get a good night's sleep; and to prove his worth to the world

Flaws: Impulsive, Disease, Insomniac. Bonds: Immigrant, Attractive. Occupation: Cartwright

Voice: growls and snarls, animalistic

Attributes [hide]

Theodoric Cholmondeley, Male Human Warlock 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)17 (+3) 11 (+0)13 (+1)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Orc, Celestial, Elven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332200000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Bertram Landon, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a black armored body suit, with a simple grey line shooting up and back down. He keeps his red hair in a flapper bob. He has a tattooed face.

Personality: Cocky and sure of himself, he believes he is the best Marshal born in the past three hundred years. Animals are drawn to him, and he is able to talk to them.

History: Bertram was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. He helped his father out around the business and became quite the natural. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and he is unsatisfied with his job

Ideals: Gifted. Bonds: Job, Poor, Adventurer. Occupation: Marshal

Voice: Relaxed voice

Attributes [hide]

Bertram Landon, Male Human Wizard 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 12 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 9 (-1)14 (+2) 17 (+3)7 (-2)
Skills Deception +1, Survival +6
Senses Passive Perception 13
Languages Common, Sylvan, Ignan
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 120 pp.


Social Check DCs


Adelard Asheton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears rags and sports a simple walking cane. His hair, while still mostly auburn, has prominent grey streaks. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a minor phobia of water and hates getting wet.

History: The child of southern immigrants he idolized his father. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Flaws: Ugly, Sensitive, Fearful. Bonds: Poor, Immigrant. Occupation: Courier

Voice: Speaks with back of mouth

Attributes [hide]

Adelard Asheton, Male Human Paladin 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 7 (-2)11 (+0) 16 (+3)10 (+0)
Skills Animal Handling +6, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 20000 cp. Black pearl (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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