Anthony Oakley, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'4". He is wearing a long, white cloak. His small hat is riddled with cuts and holes. His eyes are a pleasant amber.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born in the west to a Laborer, Anthony learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Laborer for hire.
Motivation: He wants revenge against illithids; and to be a miller again
Ideals: Optimist. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Laborer
Voice: Soft and melodious
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 200 gp. 1 Silk rope.
Ralf Northcott, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he is renowned for his bright red suits and hats. His hair, while still mostly auburn, has prominent grey streaks. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He is a Spice Merchant first and foremost. He believes firmly that knowledge should be universal. He plays an instrument quite well.
History: From birth he was tutored by a cruel and relentless mentor. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He inherited the family business which he has now maintained for 5 years.
Motivation: He is unsatisfied with his job; and regain custody of his daughter
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Mentor, Family. Occupation: Spice Merchant
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 13 (+1) | 16 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Goblin, Aquan, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Rock crystal (20 gp). Tiger eye turquoise (13 gp). Blue quartz (13 gp). 1 Climber’s kit.
Gilbert Brandon, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Mortician uniform. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a card on it. He has a white handlebar mustache and slicked back white hair. His violet eyes have a joyful gleam in them most of the time.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born in the south to a Mortician, Gilbert learned a great deal about his father's area of expertise. When Gilbert reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Sabotage a competitor; and balancing his hectic life and new mortician responsibilities is difficult
Ideals: Optimist, Justice. Flaws: Ugly. Bonds: Job, Military. Occupation: Mortician
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 14 (+2) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 2100 sp.
Adam Chatham, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'3" and typically wears pastel cloth garments or leather armor. His right leg appears badly burned and disfigured. He has a white handlebar mustache and slicked back white hair. His eyes are likewise brown.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born a particularly ugly child, much to the horror of his parents. A gifted student he started as a Ruler, but he got bored and became a Knight. He became a Knight soon after.
Motivation: Wants to open a new tavern.
Flaws: Greedy, Ugly. Bonds: Enemies, Job. Occupation: Knight
Voice: Excited and jittery
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 33000 sp.
Bernard Remington, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is short and white. He wears crescent spectacles with a black brim.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Bernard was raised in a hard working conservative environment. His childhood dream was to be a Marshal, but he was a colossal failure. He has achieved small success as a Priest.
Motivation: An old rival family wants him found; and wants to open a new tavern
Ideals: Disciplined. Flaws: Insane, Fearful. Bonds: Job, Family. Occupation: Priest
Voice: Breathy voice
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 15 (+2) | 12 (+1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 1100 sp.
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