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Advanced [show]


Tim Cason, Male Human [Permalink]

Personal [hide]

Description: He likes to wear white tank tops with brown pants. He has a moderate pudge and is not very fit. His brown hair is smooth and relatively long. His eyes are amber and catlike.

Personality: He will rave to anyone who will listen. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Tim was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He ran away from his former home and has been making his living as a Courier for the past few years.

Motivation: To end his boredom; and he'd like to take his coworkers down a peg

Flaws: Insane, Shy, Mundane. Bonds: Poor, Job. Occupation: Courier

Voice: Booming voice

Attributes [hide]

Tim Cason, Male Human Rogue 7
Medium (5'10") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 38 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)18 (+4) 15 (+2)14 (+2)
Skills Performance +5, Religion +7
Senses Passive Perception 12
Languages Common, Gnoll, Sylvan, Celestial, Auran
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 800 gp.


Social Check DCs


Gunter Marston, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a white vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his white boots flare out at the collars. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He is baby faced.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He cannot resist a sob story and will often dote over anyone who has one.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. A gifted student he started as a Blacksmith, but he got bored and became a Mortician. He inherited the family business which he has now maintained for 3 years.

Motivation: Wants to open a new tavern; and balancing his hectic life and new mortician responsibilities is difficult

Ideals: Opinionated, Philantrophist. Bonds: Poor, Religious, Job. Occupation: Mortician

Voice: Shortens vowels

Attributes [hide]

Gunter Marston, Male Human Warrior 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)14 (+2) 13 (+1)13 (+1)
Skills Medicine +4, Religion +5
Senses Passive Perception 11
Languages Common, Druidic, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 90 pp. 1 Banded mail. 1 Banded mail.


Social Check DCs


Hunter Hallewell, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in earthy colors with a blue and white handkerchief worn on his right side, and sports empty pouches on his belt. His blonde hair is thinning but still full. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He will rave to anyone who will listen. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He is the product a well kept family trust fund and as such has never really known need. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality.

Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Rich, Adventurer. Occupation: Masseuse

Voice: Australian accent

Attributes [hide]

Hunter Hallewell, Male Human Rogue 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 13 (+1)16 (+3) 14 (+2)9 (-1)
Skills Insight +4, Performance +1
Senses Passive Perception 12
Languages Common, Sylvan, Aquan, Abyssal
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: Just what you see.


Social Check DCs


Diggory Willoughby, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a robe, a symbol of the sun god around his neck, and a scythe on his belt. His golden hair is drawn into a tight pony tail with a clover scrunchie. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: A powerful wizard made him what he is. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic. Flaws: Insomniac. Bonds: Adventurer, Mentor. Occupation: Assassin

Voice: Stutters

Attributes [hide]

Diggory Willoughby, Male Human Sorcerer 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 17 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 10 (+0)10 (+0) 6 (-2)13 (+1)
Skills History +3, Survival +1
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +2 / 2d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1000 gp. 1 Disguise kit. 1 Superior lock. 1 Masterwork Artisan’s tools.


Social Check DCs


Peter Langley, Male Human [Permalink]

Personal [hide]

Description: He usually wears his white robe and has his scythe always slung over his shoulder. He is portly but not overly obese. He has dyed his greying golden hair a little too much giving a sharp golden color. His green unseeing eyes seem to look past you.

Personality: He loves telling others what to do and how they should feel about things. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in the north his family was never financially stable. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break.

Ideals: Opinionated. Flaws: Disease. Bonds: Adventurer, Poor, Immigrant. Occupation: Bricklayer

Voice: High pitched and raspy

Attributes [hide]

Peter Langley, Male Human Ranger 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)12 (+1) 11 (+0)17 (+3)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 50000 cp. White pearl (90 gp). Black opal (1600 gp). Rock crystal (20 gp). Black pearl (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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