Dean Middleton, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a robe, a symbol of the four houses of cards around his neck, and a greatsword on his belt. His silver hair is thinning but still full. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He will rave to anyone who will listen. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born the only child of a wealthy merchant. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: He is not mentally stable, and does not behave rationally; and to reunite with his absent mother
Ideals: Fighting, Entrepeneur. Flaws: Insane. Bonds: Family, Rich. Occupation: Bellfounder
Voice: Speaks with a cold
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 26 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 9 (-1) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 300 gp. Aquamarine (500 gp). Alexandrite (500 gp). Hematite (11 gp). Deep blue spinel (500 gp).
Lewis Peyton, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his long white hair kept up in a rat tail. This brown eyed easterner is not easily forgotten.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Lewis lived on a farm with his mother, near the main road leading to a nearby town. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Doesn't want to be a Seamstress and was forced into it by his family; and to unite with his brother
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Rich, Family. Occupation: Seamstress
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 9)
Armor Class 9
Hit Points 34 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 13 (+1) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 150 pp. Blue sapphire (400 gp). Chrysoprase (20 gp). Violet garnet (1100 gp). Blue quartz (12 gp). Zircon (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aldous Lindsay, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is wearing a perfectly clean shirt and pair of pants. His black hair is drawn into a tight pony tail with a rose scrunchie. He has gray eyes and a brown hat with a grey feather.
Personality: He has a massive crush on the younger sibling of the Bather who has hired him part-time. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He is a Lycanthrope in disguise. Aldous abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He is greedy; and wants his loneliness to end
Ideals: Philantrophist. Bonds: Attractive, Has a crush, Adventurer, Guardian, Rich. Occupation: Bather
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 32 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 10 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 40000 cp. 2 Thunderstones. 4 Smokesticks. 4 Alchemist’s fire.
Simon Warwick, Male Human [Permalink]
Personal [hide]
Description: This man wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it, and sports empty pouches on his belt. His brown hair is matted, messy, and big. He has a dull look in his green eyes.
Personality: He loves telling others what to do and how they should feel about things. He also is a firm believer in the manly ideal.
History: He was always a brilliant, if unscrupulous mind. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world; and he is not mentally stable, and does not behave rationally
Ideals: Opinionated, Logical. Flaws: Ugly, Impulsive, Insane. Occupation: Architect
Voice: Strong lisp
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 19 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 6 (-2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 300 gp.
Norman Ryland, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is typically in his Tanner uniform. His white hair is unkempt and raggedy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born to a Miner, his father struggled to pay the bills. He was an apprentice working in his father's forge. He tends to his Tanner job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job.
Flaws: Ugly, Insane, Shy. Bonds: Job, Poor. Occupation: Tanner
Voice: Sleepy voice
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
