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Advanced [show]


Drogo Cromwell, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears white trousers with green and violet striped suspenders. He wears various colorful collared shirts. He wears his hair in dreadlocks. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He snorts whenever he laughs or is feeling confident. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His family was turned out during the war. He and his family wandered north to less war torn lands. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Gifted. Flaws: PTSD. Bonds: Immigrant, Has a crush, Adventurer. Occupation: Apothecary

Voice: Posh accent

Attributes [hide]

Drogo Cromwell, Male Human Monk 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)9 (-1) 16 (+3)14 (+2)
Skills Arcana +1, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 600 sp.


Social Check DCs


Wymar Sherwood, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a blue vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his blue boots flare out at the collars. He is bald on top and has large red tufts of hair around his ears. His hazel eyes dart from person to person.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a pair of adventurers, Wymar grew up listening to his father's many stories. His arcane abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to meet his childhood hero.

Ideals: Passionate, Gifted. Flaws: Ugly, Fearful. Bonds: Adventurer. Occupation: Interpreter

Voice: Cold and demanding tone

Attributes [hide]

Wymar Sherwood, Male Human Druid 7
Medium (5'3") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 22 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 4 (-3)11 (+0) 16 (+3)13 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: 9000 sp. Aquamarine (300 gp). Amber (50 gp).


Social Check DCs


Alex Dumph, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a simple black robe with tan stripes complete with hood. His hair is brown and curly. He wears round tiny glasses practically rammed into his face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He is the product a well kept family trust fund and as such has never really known need. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Opinionated. Flaws: PTSD. Bonds: Adventurer, Rich. Occupation: Roofer

Voice: pre-pubescent

Attributes [hide]

Alex Dumph, Male Human Expert 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 39 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 15 (+2)17 (+3) 10 (+0)13 (+1)
Skills Medicine +3, Performance +4
Senses Passive Perception 10
Languages Common, Infernal, Abyssal, Gnoll
Attacks Melee +1 / 2d6-2, Ranged +1 / 2d6-2, Grapple -2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Geoffrey Hornsby, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He prefers to wear white clothing when he does not wear armor. He keeps his blonde hair in a flapper bob. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Artistic. Flaws: Insomniac, Selfish. Bonds: In love. Occupation: Barber

Voice: Sensual and smooth

Attributes [hide]

Geoffrey Hornsby, Male Human Adept 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)13 (+1) 11 (+0)7 (-2)
Skills History +4, Insight +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 500 gp. Chalcedony (50 gp). 1 Silver holy symbol. 1 Good lock.


Social Check DCs


Henry Ramsay, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a worn and beaten armor. He has styled his black hair well, parting it to the right. He wears round tiny glasses practically rammed into his face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Flattery will make him almost putty in your hands.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his brother's freedom.

Motivation: Expand his business; and an old rival family wants him found

Ideals: Gifted. Flaws: Sensitive, Selfish. Bonds: Family, Job. Occupation: Baker

Voice: Indian accent

Attributes [hide]

Henry Ramsay, Male Human Fighter 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)12 (+1) 14 (+2)15 (+2)
Skills Nature +3, Survival +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 8000 sp. Amethyst (100 gp). 1 Half-Plate. 1 Breastplate. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs

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