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NPC Generator

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Advanced [show]


Shane Hailey, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears just a pastel suit. His hair is cut close to his head. He wears round tiny glasses practically rammed into his face.

Personality: Shane hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born on a small isolated farm. He moved from fad to fad and when he turned 15 he discovered singing. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Artistic, Joker. Bonds: Immigrant, Nature, Rich. Occupation: Marshal

Voice: Speaks through clenched teeth

Attributes [hide]

Shane Hailey, Male Human Druid 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 8 (-1)13 (+1) 11 (+0)11 (+0)
Skills Performance +3, Stealth +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Denholm, Male Human [Permalink]

Personal [hide]

Description: This man is wearing the road beaten gear of a warrior. He has a penchant for wearing a ring with an oversized amber on his right hand. He wears his red hair up in a very large beehive style do. He has several tiny amber earrings on each ear.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a bit of a xeno-phobe, disliking non-Humans.

History: A powerful necromancer made him what he is. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.

Motivation: Wants to work out more often; and wants to have a good time and be beloved

Ideals: Fighting, Optimist, Athletic. Flaws: Racist. Bonds: Rich, Mentor. Occupation: Ruler

Voice: Speaks like tongue is numb

Attributes [hide]

Everard Denholm, Male Human Adept 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)16 (+3) 17 (+3)10 (+0)
Skills Arcana +5, History +5
Senses Passive Perception 13
Languages Common, Druidic, Giant, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: Just what you see.


Social Check DCs


Tim Hayes, Male Human [Permalink]

Personal [hide]

Description: He usually wears his blue robe and has his dagger always slung over his shoulder. He has a slight overbite and is overall scrawny. His hair is short and black. His fair skin shows little sign of his aristocratic breeding.

Personality: Eccentric and domineering, Tim will drive conversation. He would rather hide behind his crafts than deal with other people.

History: He was born the only child of a wealthy merchant. He has had some formal poetry training, and achieved minor success. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants his loneliness to end; and retire the richest man in the north

Ideals: Extrovert, Artistic, Entrepeneur. Flaws: Shy. Bonds: Attractive. Occupation: Barber

Voice: Old Prospector

Attributes [hide]

Tim Hayes, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)14 (+2) 15 (+2)10 (+0)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 50 pp. 1 Banded mail.


Social Check DCs


Balimaar Staurheim, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a grey vest and prefers blue and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his hair in dreadlocks. His ears are large.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He has all his life been fascinated with poetry.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Balimaar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Balimaar's mother didn't care for him much, and the feeling was mutual. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend.

Ideals: Artistic. Flaws: Ugly, Racist, Antagonistic. Bonds: Adventurer. Occupation: Butcher

Voice: Tuts and clicks tongue

Attributes [hide]

Balimaar Staurheim, Male Human Wizard 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 17 (+3)9 (-1) 14 (+2)13 (+1)
Skills Animal Handling +4, Athletics +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Peridot (30 gp). Violet garnet (800 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Gerald Colton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a long, tan, dusty cloak. His white hair is kept up in a ponytail inside a top hat. He has a dull look in his hazel eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: When he was but 6 years old his parents immigrated from the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mayor work with an outfit from a few towns over. Mayor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Mayor for the past few years.

Motivation: He'd like to take his coworkers down a peg.

Bonds: Attractive, Military, Immigrant, Job. Occupation: Mayor

Voice: Hollow voice

Attributes [hide]

Gerald Colton, Male Human Adept 10
Medium (5'3") Human, Neutral Good (CR 10)
Armor Class 11
Hit Points 34 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)10 (+0) 14 (+2)11 (+0)
Skills Acrobatics +5, History +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433210

Possessions: 1100 gp. Amber (80 gp). Azurite (11 gp). Star rose quartz (60 gp). Tiger eye turquoise (11 gp). Jade (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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