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Advanced [show]


Manfred Landon, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many green ritualistic tattoos. He wears white painted combat armor at almost all times. His brown hair is lengthy. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a font of random trivia from the lore and stories he has discovered

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He dropped out of school before completing his studies. He got away from his former life and has fallen to alcoholism.

Motivation: To share knowledge with the world; and he is currently in port desperately looking for someone to get him out

Ideals: Joker, Logical. Flaws: Addict. Bonds: Slave. Occupation: Animal Trainer

Voice: Slurs words

Attributes [hide]

Manfred Landon, Male Human Cleric 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)18 (+4) 10 (+0)14 (+2)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Abyssal, Goblin, Auran, Draconic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Sardonyx (20 gp). Emerald (700 gp). Freshwater pearl (4 gp). Eye agate (4 gp). 1 Minor magic item.


Social Check DCs


Frederick Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep blue leather and dull tan iron scale mail. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair is cut short with large spiked bangs in the front. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Frederick hails from a village terrorized by dire rats. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and he wants nothing more than to rejoin the army

Ideals: Opinionated. Bonds: Attractive, Enemies, Adventurer, Military. Occupation: Stylist

Voice: Hollow voice

Attributes [hide]

Frederick Ainsworth, Male Human Adept 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 17 (+3)13 (+1) 15 (+2)11 (+0)
Skills History +3, Nature +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 27000 sp.


Social Check DCs


Alexandre Bentham, Male Human [Permalink]

Personal [hide]

Description: A 5'10" eastern man, he wears a blue collared shirt and brown pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His hair is always cut to a buzz. His fair skin shows little sign of his aristocratic breeding.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a poor family in the city he treasured whatever gifts he got. He made a point of taking high paying jobs and getting most of it up front. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Logical. Flaws: Shy. Bonds: Attractive, Adventurer, Poor. Occupation: Unemployed

Voice: Soft and melodious

Attributes [hide]

Alexandre Bentham, Male Human Warrior 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 52 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)10 (+0) 13 (+1)12 (+1)
Skills Sleight of Hand +6, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Drogo Middleton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and usually wears his violet robe and has his sickle always slung over his shoulder. He keeps his silver hair in a pixie cut. His blue eyes peer out from beneath his feathered violet hat.

Personality: Calm and collected, he is a well trained Architect. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Drogo studied abroad. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered giants who tried to eat his hand. He's also a talented Bricklayer, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Athletic, Gifted. Bonds: Job, Enemies. Occupation: Architect

Voice: Dutch accent

Attributes [hide]

Drogo Middleton, Male Human Wizard 8
Medium (5'1") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 38 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 14 (+2)11 (+0) 15 (+2)17 (+3)
Skills Acrobatics +6, Deception +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bernard Staurheim, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His golden hair is lengthy and is close to two feet long. His thin eyebrows rest above his beady brown eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a minor phobia of water and hates getting wet.

History: Bernard hails from a village terrorized by illithids. A gypsy cursed him at a young age, leading to his ugly appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is wracked by social anxiety; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Flaws: Ugly, Mundane, Fearful. Bonds: Rich, Enemies. Occupation: Mayor

Voice: Thin and wheezing

Attributes [hide]

Bernard Staurheim, Male Human Ranger 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)8 (-1) 9 (-1)15 (+2)
Skills Persuasion +5, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp. Red spinel (130 gp).


Social Check DCs

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