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NPC Generator

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Advanced [show]


Kyle Hackney, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His skin is also unnaturally pale. His black hair is thinning but still full. His gray eyes are slightly larger than normal.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He cannot resist a sob story and will often dote over anyone who has one.

History: When he was but 7 years old his parents immigrated from the north. A gifted student he started as a Guard, but he got bored and became a Priest. He has worked as a Priest like his father before him.

Motivation: To end his boredom; and wants his loneliness to end

Ideals: Philantrophist. Flaws: Ugly, Mundane. Bonds: Immigrant, Job, Has a crush. Occupation: Priest

Voice: Loud with bravado

Attributes [hide]

Kyle Hackney, Male Human Warlock 8
Medium (6'0") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 43 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)16 (+3) 14 (+2)13 (+1)
Skills History +6, Medicine +5
Senses Passive Perception 12
Languages Common, Draconic, Gnoll, Gnome
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222200

Possessions: 160 pp. Chrysoberyl (160 gp). Hematite (6 gp). Black opal (1400 gp). Deep blue spinel (400 gp).


Social Check DCs


Shane Marleigh, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is renowned for his bright yellow suits and hats, and is pretty ugly. His red hair is heavily combed to the left. His eyes are a pleasant hazel.

Personality: He is a Fortune-teller first and foremost. He believes firmly that knowledge should be universal. He is a font of random trivia from the lore and stories he has discovered

History: He was always a brilliant, if unscrupulous mind. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Fortune-teller job and began his own company from there.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his sister

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Job, Family. Occupation: Fortune-teller

Voice: Tuts and clicks tongue

Attributes [hide]

Shane Marleigh, Male Human Bard 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 23 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)15 (+2) 13 (+1)13 (+1)
Skills Stealth +3, Survival +4
Senses Passive Perception 11
Languages Common, Goblin, Orc
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 500 gp.


Social Check DCs


Hugh Westbrook, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears skinny pants and wears a tan and black robe with the hood down. He keeps his long black hair kept up in a rat tail. His eyes are gray and catlike.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Ugly, Disease. Bonds: Job, Religious, Rich. Occupation: Slave Trader

Voice: Low and grunting

Attributes [hide]

Hugh Westbrook, Male Human Cleric 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)9 (-1) 5 (-3)13 (+1)
Skills Persuasion +4
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 80 pp. Fire opal (1500 gp). Jasper (70 gp). Carnelian (70 gp). Star rose quartz (70 gp).


Social Check DCs


Tim Carlyle, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses well, wearing tan shirts, loose pants, and blazers most of the time. His blonde hair is thinning but still full. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: When he was but 8 years old his parents immigrated from the south. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He left for the south, certain he would find work there.

Motivation: Find a way to reverse the transformation of his sister; and to unite with his sister

Flaws: Terse. Bonds: Attractive, Adventurer, Immigrant, Family. Occupation: Courier

Voice: Raspy

Attributes [hide]

Tim Carlyle, Male Human Rogue 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)15 (+2) 11 (+0)11 (+0)
Skills Athletics +5, Survival +3
Senses Passive Perception 10
Languages Common, Sylvan, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +3

Possessions: 400 gp. Rose (60 gp). Jasper (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norman Barlow, Male Human [Permalink]

Personal [hide]

Description: A 6'0" northern man, he is well dressed, but even with his fine clothing he looks run-down. His hair is chestnut and very short. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is fixated on the number 47. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. As long as the job gets done he does not care how it got done.

History: Norman was born in the north. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. He is untrained/undisciplined, which makes him dangerous.

Motivation: To be a Sculptor again; and he is not mentally stable, and does not behave rationally

Ideals: Professionalism, Persistence. Flaws: Insane. Bonds: Attractive. Occupation: Barrister

Voice: Old Prospector

Attributes [hide]

Norman Barlow, Male Human Barbarian 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 28 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)12 (+1) 17 (+3)14 (+2)
Skills Acrobatics +4, Investigation +4
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +4

Possessions: 90 pp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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