Charles Bradshaw, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and dresses in blue turtlenecks beneath a brown coat with yellow slacks. He keeps his brown hair in a pixie cut. His violet eyes are passionate and lively.
Personality: He likes to make people angry or surprised. He never wears the same outfit twice, unless he absolutely has to.
History: Charles was raised in a hard working conservative environment. From there he went from mercenary job to mercenary job. He's also a talented Fletcher, but doesn't like to broadcast it.
Motivation: He desires power and/or immortality; and he doesn't get along with people that don't share his tastes
Ideals: Artistic, Impeccable. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Assassin
Voice: Slow speaker
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Draconic, Aquan, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Half-Plate. 1 Breastplate. 1 Masterwork Heavy wooden shield.
Justin Yeardley, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'6". He wears silk and lounges about seductively. His hair is short and brown. His eyes are likewise green.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He became a Layabout soon after.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Ideals: Extrovert. Flaws: Shy. Bonds: Attractive, Nature, Job. Occupation: Layabout
Voice: Relaxed voice
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 18 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 9 (-1) | 14 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Halfling
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.
John Langston, Male Human [Permalink]
Personal [hide]
Description: Standing 6'6", this man is generally well dressed albeit a few years behind the times. His long golden hair reaches down to his waist. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is business-like. He takes instructions and follows them to the letter. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born in a small island village. He helped his father out around the business and became quite the natural. He has worked as a Blacksmith like his father before him.
Motivation: Balancing his hectic life and new Blacksmith responsibilities is difficult; and find a way to reverse the transformation of his sister
Ideals: Professionalism. Bonds: Attractive, Job, Nature, Family. Occupation: Blacksmith
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 100 gp. Amber (130 gp). Moss agate (9 gp).
Thomas Morley, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and dresses well, wearing green shirts, loose pants, and blazers most of the time. His tied-back hair is red. He has a dull look in his amber eyes.
Personality: Thomas is depressed about a lot of things. He tends to be a nihilist. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Thomas was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Thomas's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Athletic, Logical. Flaws: Depressed, Antagonistic. Bonds: Attractive. Occupation: Spice Merchant
Voice: Whispers
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 900 sp. Gold and topaz bottle stopper cork (600 gp). 1 Masterwork Heavy wooden shield.
Jocelyn Sheldon, Male Human [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His black hair is long and unkept. This blue eyed northerner is not easily forgotten.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. As long as the job gets done he does not care how it got done.
History: Jocelyn was born in the north. At a young age he loved to build and create. In his 13th year, his parents were killed by a drow raid, leaving Jocelyn alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by drow. Jocelyn was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: Many drow want him driven away; and his name or reputation has been wronged in the past by drow, and he desires to right it
Ideals: Professionalism, Persistence. Flaws: Ugly. Bonds: Enemies. Occupation: Hunter
Voice: pre-pubescent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 17 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 7 (-2) | 10 (+0) | 17 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Aquan, Auran, Infernal
Attacks Melee +7 / 2d6+4, Ranged +1 / 2d6-2, Grapple +4
Possessions: 2000 sp.
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Their contribution stands as a beacon of hope for all adventurers!