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NPC Generator

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Advanced [show]


Godfrey Wakefield, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a very tight haircut. His violet eyes are slightly larger than normal.

Personality: He loves telling others what to do and how they should feel about things. He works hard and plays hard.

History: Born in the south his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He desires power and/or immortality.

Ideals: Opinionated. Flaws: Ugly, Hedonist. Bonds: Poor. Occupation: Dyer

Voice: Soothing and warm

Attributes [hide]

Godfrey Wakefield, Male Human Warrior 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)10 (+0) 13 (+1)17 (+3)
Skills Nature +2, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Patrick Rodney, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a long, blue, dusty cloak. His brown hair, when down, is lengthy. His skin is flawless and his violet eyes scan people very quickly.

Personality: He likes to make people angry or surprised. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He got into the Scribe business at a young age. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Balancing his hectic life and new Scribe responsibilities is difficult.

Ideals: Athletic. Flaws: Antagonistic, Insane. Bonds: Attractive, Rich, Job. Occupation: Scribe

Voice: Soft and melodious

Attributes [hide]

Patrick Rodney, Male Human Monk 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)9 (-1) 15 (+2)9 (-1)
Skills Arcana +1, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. 1 Good lock. 1 Masterwork Thieves’ tools. 1 Small steel mirror. 1 Backpack.


Social Check DCs


Guy Cromwell, Male Human [Permalink]

Personal [hide]

Description: He has a large black mantle and cape that has been intricately interwoven into his white robe. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a skull on it. His auburn hair is smooth and relatively long. He has brown eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents enrolled him in a Expert school at a young age so that he could practice his necromantic talents. He used his abilities to travel the world and help people.

Motivation: Sabotage a competitor; and balancing his hectic life and new crown-heir responsibilities is difficult

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Crown-heir

Voice: Timid voice

Attributes [hide]

Guy Cromwell, Male Human Expert 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)12 (+1) 14 (+2)13 (+1)
Skills Acrobatics +2, Persuasion +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3

Possessions: Brown-green garnet (140 gp).


Social Check DCs


Odo Wade, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He wears a deerstalker hat to cover his moderate length chestnut hair. His eyes, though not visible through his cowl, are violet.

Personality: He is witty, but his monotone delivery comes off as unnerving His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a poor family in the city he treasured whatever gifts he got. His mother was a soldier and died while he was still young. Odo was left his mother's suit of armor and trained in its use and care. Since then, he has sought to make the best of life.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Joker. Bonds: Attractive, Military, Poor, Religious. Occupation: Carter

Voice: Boston accent

Attributes [hide]

Odo Wade, Male Human Rogue 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)15 (+2) 13 (+1)12 (+1)
Skills Investigation +4, Religion +4
Senses Passive Perception 11
Languages Common, Druidic, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Kody Morton, Male Human [Permalink]

Personal [hide]

Description: He wears a violet costume with the symbols of the sun god on his torso, and carries greataxes. His blonde hair is heavily combed to the left. He has amber eyes and a violet hat with a brown feather.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Sold as a small child to a slaver, Kody was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was always very intelligent and has formed a secret society of freemasons.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he doesn't get along with people that don't share his tastes

Ideals: Fighting. Flaws: Secretive, Insane. Bonds: Attractive, Mentor. Occupation: Fisher

Voice: Posh accent

Attributes [hide]

Kody Morton, Male Human Expert 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)15 (+2) 14 (+2)14 (+2)
Skills Arcana +4, Stealth +2
Senses Passive Perception 12
Languages Common, Undercommon, Giant
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs

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