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NPC Generator

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Advanced [show]


Geoffrey Thornton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears baggy pastel pantaloons and a brown scarf. He wears his red hair up. His green eyes are slightly larger than normal.

Personality: Aggressive, abrasive, and angry, Geoffrey embodies much of what other species detest in the Humans. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To unite with his sister; and find a way to reverse the transformation of his sister

Flaws: Ugly, Antagonistic. Bonds: Poor, Family, Adventurer. Occupation: Mayor

Voice: Strong lisp

Attributes [hide]

Geoffrey Thornton, Male Human Cleric 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 18 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 7 (-2)12 (+1) 16 (+3)12 (+1)
Skills Arcana +4, Nature +4
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has done his best to style his white hair to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: From birth he was tutored by a cruel and relentless mentor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is not mentally stable, and does not behave rationally; and meet up once more with his childhood friend

Ideals: Entrepeneur. Flaws: Insane. Bonds: Attractive, Adventurer, Mentor. Occupation: Marshal

Voice: Puts emphasis on the wrong words

Attributes [hide]

Percival Eastaughffe, Male Human Sorcerer 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)11 (+0) 10 (+0)14 (+2)
Skills Animal Handling +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 100 gp. Large well-done wool tapestry (100 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Tim Roscoe, Male Human [Permalink]

Personal [hide]

Description: He wears a blue coat over a brown low-cut shirt, and a feathered hat upon his head. He is physically well-built. He keeps his long red hair kept up in a rat tail. His gray eyes peer out from beneath his feathered blue hat.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the east to a Animal Trainer, Tim learned a great deal about his mother's area of expertise. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.

Motivation: He wants to meet his childhood hero; and nothing but the best is good enough for him

Ideals: Impeccable. Bonds: Job, Religious, Immigrant, Adventurer. Occupation: Animal Trainer

Voice: Speaks with a cold

Attributes [hide]

Tim Roscoe, Male Human Aristocrat 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)10 (+0) 11 (+0)14 (+2)
Skills Acrobatics +5, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5

Possessions: 800 gp. 1 Half-Plate.


Social Check DCs


Roland Southey, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears a brown costume with the symbols of the sun god on his torso. His skin is also unnaturally pale. His hair is always cut to a buzz. His brown eyes are passionate and lively.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He does not trust anyone and sleeps with one eye open.

History: He got into the Server business at a young age. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Further expansion of business.

Ideals: Impeccable, Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Job. Occupation: Server

Voice: Hard of hearing, loud

Attributes [hide]

Roland Southey, Male Human Adept 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)13 (+1) 14 (+2)11 (+0)
Skills Athletics +3, Stealth +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 200 gp. 1 Masterwork Light steel shield. 1 Half-Plate.


Social Check DCs


Charles Cason, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is always cut to a buzz. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A freak accident while working with his Marshal mother left him crippled. During his travels, Charles and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Charles discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Charles fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Shy, Antagonistic, Disease. Bonds: Adventurer. Occupation: Fortune-teller

Voice: High pitched and raspy

Attributes [hide]

Charles Cason, Male Human Wizard 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)12 (+1) 13 (+1)13 (+1)
Skills Persuasion +3, Survival +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 20000 sp.


Social Check DCs

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