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NPC Generator

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Advanced [show]


Adelard Bradley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'6". He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it, and his gloved hand is found clutching a scythe. He has wavy black hair. His ears are large.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He was born to loving parents in a slum to the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Detective

Voice: Uses lots of figures of speech

Attributes [hide]

Adelard Bradley, Male Human Commoner 8
Medium (5'6") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 32 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 12 (+1)13 (+1) 16 (+3)10 (+0)
Skills Deception +3, Investigation +4
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +1 / 2d10-2, Ranged +3 / 2d10+0, Grapple +0

Possessions: 300 gp. An abacus with copper, silver and gold markers (40 gp). Sapphire pendant on gold chain (2700 gp). Large well-done wool tapestry (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Presley, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of opal and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is physically well-built. His long black hair is drawn into a two foot long braid. He wears an eyepatch.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He receives visions of the future at random moments

History: He was born in the south, but his parents moved at a very young age to the west. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Human compassion; and money/treasure

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Rich, Immigrant. Occupation: Merchant

Voice: Farmer accent

Attributes [hide]

Percival Presley, Male Human Sorcerer 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 8 (-1)10 (+0) 10 (+0)16 (+3)
Skills Performance +5, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 200 gp. Freshwater pearl (13 gp). Red spinel (70 gp). 1 Banded mail. 1 Darkwood Buckler. 1 Banded mail.


Social Check DCs


Wymar Browning, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a brown vest and prefers violet and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his golden hair down. His eyes, though not visible through his cowl, are gray.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is unsatisfied with his job.

Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Job, Nature. Occupation: Miller

Voice: Speaks with lips pursed

Attributes [hide]

Wymar Browning, Male Human Adept 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)13 (+1) 13 (+1)16 (+3)
Skills History +3, Insight +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 16000 cp.


Social Check DCs


Everard Northcott, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a yellow and white robe with the hood down. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a skull on it. His blonde hair is cut jaggedly and amateurishly. He has a dull look in his green eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Everard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Mayor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To get a good night's sleep; and a need for knowledge about a nearby landmark

Ideals: Disciplined. Flaws: Hedonist, Insomniac. Bonds: Poor, Adventurer. Occupation: Mayor

Voice: Scandinavian accent

Attributes [hide]

Everard Northcott, Male Human Warlock 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 7 (-2)5 (-3) 10 (+0)7 (-2)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: Carnelian (80 gp). 1 Half-Plate. 1 Masterwork Light steel shield. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Dustin Kimberly, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He carries with him a set of nunchakus on his belt, each one with a opal on the hilt. His brown hair is styled in orderly dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Days after completing his studies, news broke out that his hometown was attacked by goblins. Dustin was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Enemies, Rich. Occupation: Apothecary

Voice: Soothing and warm

Attributes [hide]

Dustin Kimberly, Male Human Bard 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 5 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 7 (-2)10 (+0) 14 (+2)5 (-3)
Skills Religion +3, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 90 pp. 1 Half-Plate. 1 Half-Plate. 1 Chain shirt. 1 Full Plate.


Social Check DCs

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