Robert Winthrop, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Farmer uniform. He is portly but not overly obese. He keeps his chestnut hair in a flapper bob. He has several tiny topaz earrings on each ear.
Personality: He is a hateful person. He taunts others and blames them for his problems. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Robert has worked very hard to control his curse. Due to his spouse's obsession with being a Merchant they were divorced and he won custody of their son. He worked as a Farmer, and he later adopted a second son.
Motivation: Money/treasure; and to reunite with his absent father
Flaws: Antagonistic, Disease. Bonds: Job, Rich, Family. Occupation: Farmer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 41 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 7 (-2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 1000 gp. Black star sapphire (1500 gp). Freshwater pearl (9 gp). Golden yellow topaz (1000 gp).
Tim Rayden, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a green vest and prefers black and blue shirts. His boots appear to have been at one point steel toed but are quite worn down, he is not a threatening figure. He wears a small hat to hide his balding. His eyes, though not visible through his cowl, are brown.
Personality: He loves telling others what to do and how they should feel about things. Animals are drawn to him, and he is able to talk to them.
History: He was born into a rich family. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Tim never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: Wishes to resurrect an old love.
Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Rich, In love. Occupation: Baker
Voice: Stutters
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 5 (-3) | 13 (+1) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Half-Plate.
Odo Wade, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a grey armored body suit, with a simple white line shooting up and back down. His brown hair is thinning but still full. He wears crescent spectacles with a black brim.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a small toy that he constantly fidgets with.
History: Odo was born in the east. At a young age he loved to build and create. Odo was born on a far eastern island where he grew up under the tutelage of his mother, an expert Navigator. He moves from town to town, unable to find a place to settle.
Motivation: He is currently in port desperately looking for someone to get him out; and his relatives are trying to arrange a marriage
Ideals: Opinionated, Persistence. Flaws: Addict. Bonds: Immigrant. Occupation: Navigator
Voice: Eastern European accent
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 10 pp.
Nicholas Kendall, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a yellow tunic with brown highlights, and long black pants that bunch up around his shoes. He has shaved his head bald. His violet eyes dart from person to person to random spaces in the air.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Nicholas was raised in a hard working conservative environment. From there he went from mercenary job to mercenary job. He has set out to sabotage the competition.
Motivation: He has money and likes to spend it; and to reunite with his old friends
Ideals: Passionate. Bonds: Adventurer, Job, Rich. Occupation: Dilettante
Voice: Jamaican accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 58 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 17 (+3) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Giant, Celestial
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: 600 gp.
Diggory Cooper, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Doctor does. He is physically well-built. His brown hair is cut short with large spiked bangs in the front. His green eyes are passionate and lively.
Personality: He has a massive crush on the younger sibling of the Doctor who has hired him part-time. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Diggory hails from a village terrorized by dire rats. His mother was a soldier and died while he was still young. Diggory was left his mother's suit of armor and trained in its use and care. He's also a talented Stylist, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern.
Bonds: Job, Has a crush, Adventurer, Enemies, Military. Occupation: Doctor
Voice: Whispers
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 46 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 14 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 400 gp. Jade (80 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!