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NPC Generator

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Advanced [show]


Trym Kendall, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears green painted combat armor at almost all times. With bright silver hair and a scraggly beard. His eyes are a pleasant green.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He cannot resist a sob story and will often dote over anyone who has one.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He used his abilities to travel the world and help people.

Motivation: He wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Athletic, Philantrophist. Bonds: Attractive, Military. Occupation: Actor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Trym Kendall, Male Human Warrior 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)9 (-1) 11 (+0)11 (+0)
Skills Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 10 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alexandre Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'5". He wears tight fitting clothing which further accentuates his frame, and his gloved hand is found clutching a spear. His golden hair is kept up in a ponytail inside a broad hat. He is baby faced.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a Cartwright, his mother struggled to pay the bills. A gifted student he started as a Cartwright, but he got bored and became a Shoemaker. He tends to his Shoemaker job now, and dutifully fulfills any obligations he has.

Motivation: Find a way to reverse the transformation of his sister; and to unite with his sister

Flaws: Shy, Antagonistic. Bonds: Attractive, Poor, Job, Family. Occupation: Shoemaker

Voice: Laughs frequently while speaking

Attributes [hide]

Alexandre Hadleigh, Male Human Rogue 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)11 (+0) 10 (+0)17 (+3)
Skills Arcana +2, Athletics +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Ernest Bentham, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears dull tan sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case. His whole body is exceptionally muscular. He keeps his auburn hair in a pixie cut. His eyes are green and he is always smoking a pipe.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He takes great joy in being the best Sailor in town.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sailor work with an outfit from a few towns over. Sailor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has passion for adventuring and risk; and balancing his hectic life and new sailor responsibilities is difficult

Ideals: Justice. Flaws: Disease. Bonds: Immigrant, Job, Adventurer. Occupation: Sailor

Voice: Boston accent

Attributes [hide]

Ernest Bentham, Male Human Ranger 8
Medium (6'3") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 48 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 11 (+0)9 (-1) 10 (+0)17 (+3)
Skills Animal Handling +3, Intimidation +6
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ralf Bentley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he likes to wear ponchos typically of a light black in addition to tight pants. His red hair and beard is wavy and long. He has a tattooed face.

Personality: This man loves painting and to teach people painting more than just about anything. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Ralf was born the youngest of three triplets. His first spouse was a Hunter, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Ideals: Artistic, Gifted. Flaws: Secretive. Bonds: Family, Adventurer. Occupation: Bounty Hunter

Voice: Old thin voice

Attributes [hide]

Ralf Bentley, Male Human Druid 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)10 (+0) 13 (+1)15 (+2)
Skills History +2, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp.


Social Check DCs


Henry Blankley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft white waves gently in the breeze. His tied-back hair is red. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He will rave to anyone who will listen. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Henry was born with his mother's beautiful face. He dropped out of school before completing his studies. He has built up a small fortune and can afford his own way.

Motivation: He is not mentally stable, and does not behave rationally; and to reunite with his absent mother

Ideals: Logical. Flaws: Insane. Bonds: Rich, Family, Attractive. Occupation: Marshal

Voice: Loud with bravado

Attributes [hide]

Henry Blankley, Male Human Ranger 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 15 (+2)13 (+1) 18 (+4)12 (+1)
Skills Investigation +4, Religion +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 4000 sp.


Social Check DCs

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