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NPC Generator

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Advanced [show]


Justin Skelton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a brown poncho over his likewise colored trousers and shirt. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is brown and curly. His eyes are gray.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is terrified, and will act out of fear; and further expansion of business

Ideals: Philantrophist. Flaws: Disease, Fearful. Bonds: Job, Rich. Occupation: Soapmaker

Voice: Aggressive tone

Attributes [hide]

Justin Skelton, Male Human Wizard 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 4 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)15 (+2) 6 (-2)12 (+1) 9 (-1)15 (+2)
Skills Athletics -2, Religion +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee -2 / 1d10-4, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 300 gp. Hematite (16 gp). Aquamarine (800 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Kody Vance, Male Human [Permalink]

Personal [hide]

Description: This man is generally well dressed albeit a few years behind the times, and sports empty pouches on his belt. His blonde hair is cut jaggedly and amateurishly. His gray eyes are slightly larger than normal.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Kody was born with his mother's beautiful face. When Kody reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Kody never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He wants nothing more than to rejoin the army; and wishes to resurrect an old love

Ideals: Optimist. Flaws: Emotional. Bonds: Attractive, In love, Military. Occupation: Tanner

Voice: Low range voice

Attributes [hide]

Kody Vance, Male Human Wizard 7
Medium (5'0") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 19 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)8 (-1) 15 (+2)16 (+3)
Skills Deception +6, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Emerald (900 gp). Chrysoberyl (50 gp).


Social Check DCs


Gilbert Hastings, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and very much looks the part of a Mercenary. His hair is blonde, silky, and of moderate length. He has gleaming, smiling gray eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He struck it rich when he found rare goods in large quantities. He tends to his Mercenary job now, and dutifully fulfills any obligations he has.

Motivation: Wants to have a good time and be beloved; and further expansion of business

Ideals: Optimist. Flaws: Disease. Bonds: Job, Attractive, Rich. Occupation: Mercenary

Voice: Switch between two voices

Attributes [hide]

Gilbert Hastings, Male Human Monk 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)11 (+0) 10 (+0)13 (+1)
Skills Acrobatics +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 19000 cp. Silver chalice with lapis lazuli gems (150 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Everard Benson, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a fine chain shirt which he covers with white colored cloaks and clothing. His chestnut hair has been sun bleached extensively. He wears a mask on his face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Everard is combative with any and all who dare try his patience in the slightest.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Everard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He would like to get married and retire; and obtaining odd cultural human artifacts is his passion

Ideals: Philantrophist, Justice. Flaws: Antagonistic. Bonds: Adventurer, Has a crush. Occupation: Slave Trader

Voice: Speaks like tongue is numb

Attributes [hide]

Everard Benson, Male Human Aristocrat 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)15 (+2) 15 (+2)13 (+1)
Skills Animal Handling +5, Performance +4
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 3000 sp. Smoky quartz (40 gp). Deep blue spinel (500 gp).


Social Check DCs


Patrick Asheton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears an entirely blue suit with violet socks and a vest with buckled shoes. He is bald on top and has large red tufts of hair around his ears. His eyes are hazel and catlike.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not believe in violence as a means to an end. He is a dedicated Map Maker but believes his peers are too gung-ho.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Apothecary mother left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Pacifist. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Map Maker

Voice: Spanish accent

Attributes [hide]

Patrick Asheton, Male Human Adept 7
Medium (6'6") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 52 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)17 (+3) 13 (+1)9 (-1)
Skills Arcana +6, History +6
Senses Passive Perception 11
Languages Common, Gnoll, Auran, Druidic
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 2000 sp. Malachite (11 gp). Iolite (50 gp).


Social Check DCs

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