Aldous Oakes, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears many layers of old clothing at all times. His hair is cut close to his head. His eyes are a pleasant hazel.
Personality: Aldous hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is a bit of a xeno-phobe, disliking non-Humans.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ploughman. He has never given up on his writing dream.
Motivation: To be a Cook again; and further expansion of business
Ideals: Artistic, Gifted. Flaws: Ugly, Racist. Bonds: Poor, Job. Occupation: Ploughman
Voice: Pirate accent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 15 (+2) | 16 (+3) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Undercommon, Auran, Draconic
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 200 gp. Banded agate (14 gp). Red spinel (50 gp). Red-brown spinel (50 gp). Red garnet (50 gp). 1 Half-Plate. 1 Masterwork Light steel shield. 1 Chain shirt.
Anselm Whitby, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He dresses well, typically a more casual-formal manner. His red hair is lengthy. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. From his teen years he was always beautiful and desirable, so people have always doted on him. He now spends his time doing works of charity.
Motivation: A deep hatred of dire rats.
Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Guard
Voice: American accent
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 10 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 15 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Solid gold idol (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). 1 Tanglefoot bags. 1 Thunderstones.
Everard Marlowe, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears dull black sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sword, just in case. Beneath his clothing is a huge mess of scar tissue. His hair is long and auburn with streaks of white, and is pulled back with small black clips. His beard is white, braided, and well cared for. His thin eyebrows rest above his beady hazel eyes.
Personality: He is happy with his job as a Adventurer. He turns his eye from what people do, preferring to live and let live. Everard is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Everard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Adventurer work with an outfit from a few towns over. Adventurer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has since lost track of the people in his past.
Motivation: Expand his business; and regain custody of his son
Flaws: Ugly. Bonds: Slave, Job, Family, Poor. Occupation: Adventurer
Voice: Excited and jittery
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp. Violet garnet (900 gp). 1 Darkwood Shield. 1 Half-Plate. 1 Half-Plate.
Richard Rowley, Male Human [Permalink]
Personal [hide]
Description: He wears a black coat over a brown low-cut shirt, and a deerstalker hat upon his head. He has a moderate pudge and is not very fit. He has a long black beard with little hanging trinkets. He wears round tiny glasses practically rammed into his face.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. As long as the job gets done he does not care how it got done.
History: Born in the west his family was never financially stable. His family was turned out during the war. He and his family wandered west to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion
Ideals: Professionalism. Flaws: Ugly, PTSD. Bonds: Poor, Adventurer. Occupation: Knight
Voice: Speaks with a cold
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 46 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 13 (+1) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 70000 cp. Peridot (50 gp). Sardonyx (50 gp). Moonstone (50 gp).
Bernard Blakeley, Male Human [Permalink]
Personal [hide]
Description: This northern man wears a pastel cloak and cross-gartered blue stockings. His clothes are grease stained in places. His white hair is unkempt and raggedy. His blue eyes peer out from beneath his Stetson pastel hat.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does not trust anyone and sleeps with one eye open.
History: Bernard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.
Motivation: To get a good night's sleep; and he has money and likes to spend it
Ideals: Opinionated. Flaws: Ugly, Insomniac. Bonds: Poor, Immigrant. Occupation: Scribe
Voice: Australian accent
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 27 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Infernal, Terran
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 400 gp.
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