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NPC Generator

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Advanced [show]


Gilbert Morton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is well dressed, but even with his fine clothing he looks run-down. He is bald on top and has large blonde tufts of hair around his ears. His eyes, though not visible through his cowl, are green.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He plays an instrument quite well.

History: He was born several months after his mother was called into army service. Cursed with vampirism at a very young age, Gilbert has worked very hard to control his curse. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Ugly, Antagonistic, Disease. Bonds: Military. Occupation: Cartwright

Voice: Scratchy, weak

Attributes [hide]

Gilbert Morton, Male Human Bard 9
Medium (5'11") Human, Neutral Good (CR 9)
Armor Class 10
Hit Points 44 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)14 (+2) 14 (+2)14 (+2)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 12
Languages Common, Draconic, Elven
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333320

Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Royston, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears red leather gloves, a red jacket, and tight pants. He is bald on top and has large brown tufts of hair around his ears. His thin eyebrows rest above his beady violet eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born on a small isolated farm. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He wants revenge against gnolls.

Flaws: Ugly, Greedy. Bonds: Religious, Nature, Enemies. Occupation: Stableman

Voice: Soothing and warm

Attributes [hide]

Bertram Royston, Male Human Commoner 8
Medium (5'9") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 34 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)13 (+1) 13 (+1)12 (+1)
Skills Acrobatics +5, Insight +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +4

Possessions: 50000 cp. Brass mug with jade inlays (600 gp). Carved bone or ivory statuette (30 gp).


Social Check DCs


Everard Anderton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is wearing a long, tan cloak. He is tall, broad shouldered and powerfully built. His chestnut hair is matted, messy, and big. He has hazel eyes and a tan hat with a green feather.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Animals are drawn to him, and he is able to talk to them.

History: He was born several months after his father was called into army service. A gypsy cursed him at a young age, leading to his ugly appearance. He became a Roofer soon after.

Motivation: Expand his business; and he is content

Ideals: Philantrophist, Gifted. Flaws: Ugly, Mundane. Bonds: Military, Job. Occupation: Roofer

Voice: pre-pubescent

Attributes [hide]

Everard Anderton, Male Human Rogue 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 30 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)13 (+1) 10 (+0)12 (+1)
Skills Animal Handling +3, Stealth +6
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 50 pp.


Social Check DCs


Hugh Cooper, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He tends to wear a yellow poncho over his likewise colored trousers and shirt. He keeps his brown hair in a pixie cut. He has a dull look in his green eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is obsessed with a lost civilization.

History: He was born in a small mountains village. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a Fisher soon after.

Motivation: He's looking for his big break; and he'd like to take his coworkers down a peg

Ideals: Joker. Bonds: Attractive, Adventurer, Nature, Job. Occupation: Fisher

Voice: Puts emphasis on the wrong words

Attributes [hide]

Hugh Cooper, Male Human Aristocrat 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 16 (+3)16 (+3) 11 (+0)9 (-1)
Skills Acrobatics +1, Performance +1
Senses Passive Perception 10
Languages Common, Undercommon, Celestial, Auran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Lewis Dudley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a red tunic with brown highlights, and long tan pants that bunch up around his shoes. His golden hair is matted, messy, and big. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is frequently practicing swordplay.

History: He was raised in a white middle class family as the only child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sailor work with an outfit from a few towns over. Sailor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now mingles about in high society.

Motivation: Wants to open a new tavern; and sabotage a competitor

Flaws: Ugly, Insane, Mundane. Bonds: Job, Military, Rich. Occupation: Sailor

Voice: Smoker's lung

Attributes [hide]

Lewis Dudley, Male Human Sorcerer 7
Medium (6'5") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 28 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)8 (-1) 7 (-2)12 (+1)
Skills Acrobatics +4, Athletics +4
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Jasper (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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