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Advanced [show]


Tim Wakefield, Male Human [Permalink]

Personal [hide]

Description: This man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His brown hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes peer out from beneath his Stetson pastel hat.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Through the years after Tim was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Tim's father didn't care for him much, and the feeling was mutual. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Insomniac, Antagonistic. Bonds: Rich, Religious. Occupation: Banker

Voice: Sounds elderly

Attributes [hide]

Tim Wakefield, Male Human Cleric 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 23 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)6 (-2) 10 (+0)13 (+1) 9 (-1)12 (+1)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +7 / 2d6+4, Ranged +1 / 2d6-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kody Carlisle, Male Human [Permalink]

Personal [hide]

Description: 5'9" and muscular, this eastern man wears professional attire. His hair is chestnut and very short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is obsessed with finding treasure.

History: Born to a Tanner, his mother struggled to pay the bills. He found a children's book about a Human Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Athletic, Optimist. Bonds: Attractive, Poor, Adventurer. Occupation: Gardener

Voice: Rhymes sentences (sorry)

Attributes [hide]

Kody Carlisle, Male Human Warrior 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 10 (+0)16 (+3) 12 (+1)12 (+1)
Skills Insight +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Auran, Infernal, Goblin
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Ralf Bradly, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing a perfectly clean shirt and pair of pants. He wears his red hair up. His fierce violet eyes like to dwell on things.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with finding treasure.

History: He was born in the south, but his parents moved at a very young age to the east. A freak accident while working with his Server father left him crippled. He left for the south, certain he would find work there.

Motivation: He wants to meet his childhood hero.

Flaws: Antagonistic, Disease. Bonds: Attractive, Poor, Adventurer, Immigrant. Occupation: Cartwright

Voice: Indian accent

Attributes [hide]

Ralf Bradly, Male Human Rogue 8
Medium (6'5") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 35 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)13 (+1) 8 (-1)11 (+0)
Skills Athletics +4, Performance +3
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +3

Possessions: 1200 gp. Gold and topaz bottle stopper cork (1100 gp).


Social Check DCs


Anselm Trollope, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large grey jacket. His blonde hair is cut jaggedly and amateurishly. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He snorts whenever he laughs or is feeling confident. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Anselm lived on a farm with his mother, near the main road leading to a nearby town. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To settle down with his crush; and he wants to get laid

Ideals: Extrovert. Flaws: Ugly. Bonds: Family, Adventurer, Has a crush. Occupation: Masseuse

Voice: Smoker's lung

Attributes [hide]

Anselm Trollope, Male Human Barbarian 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)7 (-2) 17 (+3)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


John Chatham, Male Human [Permalink]

Personal [hide]

Description: This man wears a black collared shirt and green pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He is muscular with a powerful set of arms. His small hat is riddled with cuts and holes. He wears large thick round spectacles.

Personality: Stoic and calm, he prefers to meditate than take action. He has a habit of throwing himself into exceedingly dangerous situations.

History: John lived on a farm with his father, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. He has been saving his money to try and buy his sister's freedom.

Motivation: Doesn't want to be a Dyer and was forced into it by his family; and to unite with his sister

Ideals: Disciplined. Flaws: Ugly, Impulsive. Bonds: Family. Occupation: Dyer

Voice: Relaxed voice

Attributes [hide]

John Chatham, Male Human Bard 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 23 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)7 (-2) 17 (+3)12 (+1)
Skills Deception +4, Investigation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Sapphire pendant on gold chain (1300 gp). Large well-done wool tapestry (500 gp).


Social Check DCs

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