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NPC Generator

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Advanced [show]


Charles Redfield, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a long, grey, dusty cloak. He has shaved his head bald. He has brown eyes and a grey hat with a red feather.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a pair of adventurers, Charles grew up listening to his mother's many stories. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now travels the world, in search of power and loot.

Motivation: To get a good night's sleep; and he desires power and/or immortality

Ideals: Athletic. Flaws: Cynical, Shy, Insomniac. Bonds: Adventurer, Nature. Occupation: Locksmith

Voice: Sensual and smooth

Attributes [hide]

Charles Redfield, Male Human Warlock 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)17 (+3) 13 (+1)11 (+0)
Skills Deception +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Druidic, Gnoll, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332200000

Possessions: 200 gp.


Social Check DCs


Ernest Acton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a red vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his red boots flare out at the collars. His silver hair is heavily combed to the left. His fierce hazel eyes like to dwell on things.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His religion dominates his actions; and wants to work out more often

Ideals: Athletic. Flaws: Antagonistic, Disease. Bonds: Religious, Military. Occupation: Priest

Voice: pre-pubescent

Attributes [hide]

Ernest Acton, Male Human Barbarian 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 36 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 13 (+1)8 (-1) 11 (+0)13 (+1)
Skills Athletics -1, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 3000 cp.


Social Check DCs


Don Hackney, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He dresses in collared shirts and wears a proper scarf over his head. He keeps his long silver hair kept up in a rat tail. His face is scarred and worn.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Don fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world.

Ideals: Fighting. Flaws: Ugly, Shy, Impulsive, Antagonistic. Occupation: Adventurer

Voice: French accent

Attributes [hide]

Don Hackney, Male Human Barbarian 9
Medium (5'2") Human, Chaotic Good (CR 9)
Armor Class 12
Hit Points 80 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)17 (+3) 7 (-2)9 (-1)
Skills Persuasion +2, Stealth +5
Senses Passive Perception 8
Languages Common, Gnome, Undercommon, Sylvan
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1500 gp. Moonstone (60 gp). Azurite (12 gp). Aquamarine (900 gp). White opal (500 gp).


Social Check DCs


Tim Garrick, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears light armors faded through time and improper care. He has a hunchback. His hair is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. The war was a terrible time for him, and Tim does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his father was called into army service. When Tim reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Map Maker

Voice: Laughs frequently while speaking

Attributes [hide]

Tim Garrick, Male Human Paladin 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)12 (+1) 12 (+1)15 (+2)
Skills Arcana +3, Survival +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 7000 sp. Chrysoberyl (40 gp). Chrysoprase (60 gp). Eye agate (13 gp). Coral (40 gp).


Social Check DCs


Richard Weston, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is silver and very short. He has amber eyes and a black hat with a brown feather.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has never given up on his painting dream.

Motivation: Wants to raise his children well; and an old rival family wants him found

Ideals: Optimist, Artistic. Flaws: Racist. Bonds: Immigrant, Rich, Family. Occupation: Roofer

Voice: Sensual and smooth

Attributes [hide]

Richard Weston, Male Human Bard 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)13 (+1) 8 (-1)11 (+0)
Skills History +4, Investigation +4
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 4000 sp. Moss agate (5 gp). Malachite (5 gp). Hematite (5 gp).


Social Check DCs

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